Player Unit Frame Portrait Not Fading #2045


  • Defect
  • Patch
Open
  • Vxtqt created this issue Jan 23, 2024

    As title says, the 3D portrait of the Player frame will not adhere to the combat fade. The background and border does, just the actual 3d model of the player will not. Causes MASSIVE FPS drops (~225 fps to 60-50 fps for me) at all times. No LUA errors in BugSack.

    Below are screenshots of all the states of the frame(s) for reference.

     

    No Portrait

    Portrait

    Portrait + Fade Issue

  • Vxtqt added the tags Defect Patch Jan 23, 2024

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