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Here is buggrabber:
2x [ADDON_ACTION_BLOCKED] AddOn 'ShadowedUnitFrames' tried to call the protected function 'CheckInteractDistance()'.[string "@!BugGrabber/BugGrabber.lua"]:481: in function <!BugGrabber/BugGrabber.lua:481>[string "=[C]"]: in function `CheckInteractDistance'[string "@ShadowedUnitFrames/modules/range.lua"]:80: in function <ShadowedUnitFrames/modules/range.lua:60>
Locals:Skipped (In Encounter)
ty!
I'm getting the same error and also the target frame stays faded forever like it was out of range, regardless of actual distance.
blizzard disabled that function in api :(
what do u mean blizzard disabled that function? i also have the same issue.
" Restricted addon functions that allowed for in-combat distance checking between players."But it works... sometimes?
On that note, I should mention that this bug concerns enemy frames, not friendlies, so this change shouldn't have anything to do with it.
A little confused as to why, of all things, Stagger on a Brewmaster is the thing that triggers the error repeatedly. That's a personal mechanic that only affects the Brewmaster. I wouldn't think that a range check is necessary.
To preserve some of my sanity, I just deleted this function call for now. I couldn't really notice the drawback because it being only a fallback option, it almost never triggers in normal situations, at least for me it always got bugged by a presumably weird interaction with some environmental objects in specific dungeons.
This way it at least stays working and I don't have to /reload mid-dungeon or play it blind.
modules\range.lua L80:
frame:SetRangeAlpha(ShadowUF.db.profile.units[frame.unitType].range.inAlpha or ShadowUF.db.profile.units[frame.unitType].range.oorAlpha)
AFAIK - the API is disabled in raids and dungeons in retail
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