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In Aberrus
6x ShadowedUnitFrames/modules/auraindicators.lua:236: attempt to index local 'indicator' (a nil value)[string "@ShadowedUnitFrames/modules/auraindicators.lua"]:236: in function `UpdateIndicators'[string "@ShadowedUnitFrames/modules/auraindicators.lua"]:286: in function `?'[string "@ShadowedUnitFrames/modules/units.lua"]:214: in function <ShadowedUnitFrames/modules/units.lua:211>
Locals:self = <table> { OnDisable = <function> defined @ShadowedUnitFrames/modules/auraindicators.lua:40 UpdateIndicators = <function> defined @ShadowedUnitFrames/modules/auraindicators.lua:206 auraConfig = <table> { } OnEnable = <function> defined @ShadowedUnitFrames/modules/auraindicators.lua:29 OnLayoutApplied = <function> defined @ShadowedUnitFrames/modules/auraindicators.lua:45 moduleKey = "auraIndicators" moduleName = "Aura indicators" UpdateAuras = <function> defined @ShadowedUnitFrames/modules/auraindicators.lua:241 auraFilters = <table> { }}frame = SUFHeaderraidUnitButton6 { highFrame = Frame { } OnEnter = <function> defined @ShadowedUnitFrames/modules/units.lua:670 UnregisterAll = <function> defined @ShadowedUnitFrames/modules/units.lua:145 OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152 GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390 powerBar = StatusBar { } ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282 unitType = "raid" ignoreAnchor = true indicators = Frame { } unitInitialized = true range = Frame { } unit = "raid6" ReregisterUnitEvents = <function> defined @ShadowedUnitFrames/modules/units.lua:41 SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214 HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278 RegisterUnitEvent = <function> defined @ShadowedUnitFrames/modules/units.lua:112 fontStrings = <table> { } GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188 TopEdge = Texture { } unitOwner = "raid6" fullUpdates = <table> { } UnregisterUpdateFunc = <function> defined @ShadowedUnitFrames/modules/units.lua:135 incHeal = StatusBar { } FullUpdate = <function> defined @ShadowedUnitFrames/modules/units.lua:33 LeftEdge = Texture { } registeredEvents = <table> { } UnitClassToken = <function> defined @ShadowedUnitFrames/modules/units.lua:685 TopLeftCorner = Texture { } RegisterNormalEvent = <function> defined @ShadowedUnitFrames/modules/units.lua:62 SetVisibility = <function> defined @ShadowedUnitFrames/modules/units.lua:246 topFrameLevel = 5 ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294 SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329 GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409 GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347 SetRangeAlpha = <function> defined @ShadowedUnitFrames/modules/units.lua:179 visibility = <table> { } SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266 isDead = false unitGUID = "Player-3726-0A8E4730" Center = Texture { } RightEdge = Texture { } unitRealType = "raid" CalculateAction = <function> defined @FrameXML/SecureTemplates.lua:609 OnLeave = <function> defined @ShadowedUnitFrames/modules/units.lua:678 BottomEdge = Texture { } 0 = <userdata> backdropInfo = <table> { } OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182 unitID = 6 auraIndicators = Frame { } SetBarColor = <function> defined @ShadowedUnitFrames/modules/units.lua:187 BottomRightCorner = Texture { } SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422 BottomLeftCorner = Texture { } healthBar = StatusBar { } TopRightCorner = Texture { } RegisterUpdateFunc = <function> defined @ShadowedUnitFrames/modules/units.lua:118 UnregisterSingleEvent = <function> defined @ShadowedUnitFrames/modules/units.lua:95 DisableRangeAlpha = <function> defined @ShadowedUnitFrames/modules/units.lua:171 SetBlockColor = <function> defined @ShadowedUnitFrames/modules/
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