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Caught 2 Errors with BugSack after hovering over Playerframe.
After reload Errors were gone, will report if they apear again.
first Error:
41x ...faceShadowedUnitFrames/modules/highlight.lua:15: attempt to call field 'OnEnter' (a nil value)[string "@ShadowedUnitFrames/modules/highlight.lua"]:15: in function `OnEnter'[string "@ShadowedUnitFrames/modules/units.lua"]:660: in function <ShadowedUnitFrames/modules/units.lua:658>
Locals:frame = SUFUnitplayer { BottomLeftCorner = Texture { } OnEnter = <function> defined @ShadowedUnitFrames/modules/highlight.lua:9 UnregisterAll = <function> defined @ShadowedUnitFrames/modules/units.lua:145 OnBackdropLoaded = <function> defined @SharedXML/Backdrop.lua:152 GetBackdropColor = <function> defined @SharedXML/Backdrop.lua:390 powerBar = StatusBar { } ClearBackdrop = <function> defined @SharedXML/Backdrop.lua:282 unitType = "player" highlight = Frame { } unitInitialized = true unit = "player" ReregisterUnitEvents = <function> defined @ShadowedUnitFrames/modules/units.lua:41 SetupTextureCoordinates = <function> defined @SharedXML/Backdrop.lua:214 HasBackdropInfo = <function> defined @SharedXML/Backdrop.lua:278 RegisterUnitEvent = <function> defined @ShadowedUnitFrames/modules/units.lua:112 fontStrings = <table> { } GetEdgeSize = <function> defined @SharedXML/Backdrop.lua:188 TopEdge = Texture { } unitOwner = "player" originalOnLeave = <function> defined @ShadowedUnitFrames/modules/highlight.lua:18 fullUpdates = <table> { } UnregisterUpdateFunc = <function> defined @ShadowedUnitFrames/modules/units.lua:135 combatText = Frame { } incHeal = StatusBar { } FullUpdate = <function> defined @ShadowedUnitFrames/modules/units.lua:33 LeftEdge = Texture { } registeredEvents = <table> { } UnitClassToken = <function> defined @ShadowedUnitFrames/modules/units.lua:685 SetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:422 RegisterNormalEvent = <function> defined @ShadowedUnitFrames/modules/units.lua:62 SetVisibility = <function> defined @ShadowedUnitFrames/modules/units.lua:246 topFrameLevel = 5 RightEdge = Texture { } ApplyBackdrop = <function> defined @SharedXML/Backdrop.lua:294 SetBackdrop = <function> defined @SharedXML/Backdrop.lua:329 holyPower = Frame { } GetBackdropBorderColor = <function> defined @SharedXML/Backdrop.lua:409 altPowerBar = StatusBar { } SetRangeAlpha = <function> defined @ShadowedUnitFrames/modules/units.lua:179 visibility = <table> { } SetBorderBlendMode = <function> defined @SharedXML/Backdrop.lua:266 vehicleUnit = "vehicle" TopRightCorner = Texture { } Center = Texture { } isDead = false unitRealType = "player" unitGUID = "Player-3686-09B3AC6E" originalOnEnter = <function> defined @ShadowedUnitFrames/modules/highlight.lua:9 OnLeave = <function> defined @ShadowedUnitFrames/modules/highlight.lua:18 GetBackdrop = <function> defined @SharedXML/Backdrop.lua:347 backdropInfo = <table> { } OnBackdropSizeChanged = <function> defined @SharedXML/Backdrop.lua:182 hasStateWatch = false incAbsorb = StatusBar { } 0 = <userdata> SetBarColor = <function> defined @ShadowedUnitFrames/modules/units.lua:187 TopLeftCorner = Texture { } BottomEdge = Texture { } healthBar = StatusBar { } highFrame = Frame { } UnregisterSingleEvent = <function> defined @ShadowedUnitFrames/modules/units.lua:95 DisableRangeAlpha = <function> defined @ShadowedUnitFrames/modules/units.lua:171 BottomRightCorner = Texture { } RegisterUpdateFunc = <function> defined @ShadowedUnitFrames/modules/units.lua:118 SetBlockColor = <function> defined @ShadowedUnitFrames/modules/units.lua:191 originalUnit = "player" BlizzRegisterUnitEvent = <function> defined =[C]:-1 SetupPieceVisuals = <function> defined @SharedXML/Backdrop.lua:246 healAbsorb = StatusBar { } indicators = Frame { } SetBackdropColor = <function> defined @SharedXML/Backdrop.lua:399}(*temporary) = nil(*temporary) = SUFUnitplayer { BottomLeftCorner = Texture { } OnEnter = <function> defined @ShadowedUnitFrames/modul
second Error:
41x ...faceShadowedUnitFrames/modules/highlight.lua:24: attempt to call field 'OnLeave' (a nil value)[string "@ShadowedUnitFrames/modules/highlight.lua"]:24: in function `OnLeave'[string "@ShadowedUnitFrames/modules/units.lua"]:666: in function <ShadowedUnitFrames/modules/units.lua:664>
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