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Currently running the current release of SUF on PTR tests and am retrieving the following error
The alpha is being set to a negative number. you can fix it like this, first line is unaltered
f.fadeList[fadeFrame] = timeLeft - elapsed local alpha = f.fadeList[fadeFrame] / FADEOUT_TIME if alpha < 0 then alpha = 0 end fadeFrame:SetAlpha(alpha)
same kind of fix can be applied at line 151; basically the call to fadeFrame:SetAlpha() can't be negative, so if the value is negative set it to 0
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