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On my Resto Shaman, which is the character I'm using SUF on, the out of range alpha which I set to 50% in very inconsistent, especially when targetting neutral mobs such as Azuregos or Kazzak from the wow anniversary, which shows the target frame approximately when I'm in melee range. Same happens from time to time with normal mobs around the world which begin to fade roughyl at 30 yards even tho my spells are mostly 40 yards. I've even tried to use the range checker function to add spells like riptide for friendlies and lava burst for enemies but still, from time to time it still fades away a 30 yards or even less. for friendly targets too,
Is it something on my end, should I edit some lines in the .lua?Thanks for the great addon btw
I have same issue, and ive tried the same things. it just bugs out, even restarting game doesnt fix it sometimes.
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