Memory leak? #1823


Open
  • kaldemic created this issue Oct 31, 2022

    27805x ...ace/AddOns/ShadowedUnitFrames/modules/indicators.lua:276: bad argument #1 to 'SetAlpha' (Usage: self:SetAlpha(alpha))
    [string "=[C]"]: in function `SetAlpha'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/indicators.lua"]:276: in function <...ace/AddOns/ShadowedUnitFrames/modules/indicators.lua:270>

    Locals:
    (*temporary) = Texture {
    0 = <userdata>
    status = "ready"
    enabled = true
    }
    (*temporary) = -0.000667

     

     

    ----

     

    First number is endlessly increasing, I believe it was triggered by raid combat and think it has to do with player combat fader.

  • akulov_ posted a comment Nov 1, 2022

    it's from ready check indicator

  • SarkliGaming posted a comment Nov 5, 2022

    I have the same bug. A temp fix is to open suf, click Player>Indicators>Ready Status and disable it. I raided last night and had no errors.


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