Update needed for v10 ptr + beta dragon flight #1773


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  • axejess created this issue Sep 25, 2022

    Addon not working on ptr and dragonflight beta

    seems we need a new version for these

  • b9ty posted a comment Sep 25, 2022

    in case it helps. these are the errors when logging in (:

     

     

    Message: ...ace/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua:677: attempt to index local 'frame' (a nil value)
    Time: Sun Sep 25 22:18:53 2022
    Count: 1
    Stack: ...ace/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua:677: attempt to index local 'frame' (a nil value)
    [string "@Interface/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua"]:677: in function <...ace/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua:673>
    [string "@Interface/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua"]:703: in function `HideBlizzardFrames'
    [string "@Interface/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua"]:84: in function `OnInitialize'
    [string "@Interface/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua"]:915: in function <...ace/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua:913>

    Locals: taint = false
    (for index) = 1
    (for limit) = 3
    (for step) = 1
    i = 1
    frame = nil
    (*temporary) = <function> defined @Interface/FrameXML/SecureStateDriver.lua:47
    (*temporary) = nil
    (*temporary) = <function> defined =[C]:-1
    (*temporary) = SecureStateDriverManager {
    0 = <userdata>
    }
    (*temporary) = "attempt to index local 'frame' (a nil value)"
    rehideFrame = <function> defined @Interface/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua:658


    Edited Sep 25, 2022
  • b9ty posted a comment Sep 25, 2022

    Message: Usage: self:SetStatusBarTexture(asset)
    Time: Sun Sep 25 22:18:56 2022
    Count: 7
    Stack: Usage: self:SetStatusBarTexture(asset)
    [string "=[C]"]: in function `SetStatusBarTexture'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/layout.lua"]:378: in function `SetupBars'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/layout.lua"]:142: in function `Load'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/units.lua"]:308: in function `SetVisibility'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/units.lua"]:613: in function <...nterface/AddOns/ShadowedUnitFrames/modules/units.lua:440>
    [string "=[C]"]: in function `SetAttribute'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/units.lua"]:964: in function `LoadUnit'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/units.lua"]:1337: in function `InitializeFrame'
    [string "@Interface/AddOns/ShadowedUnitFrames/ShadowedUnitFrames.lua"]:268: in function `LoadUnits'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/units.lua"]:1467: in function `CheckPlayerZone'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/units.lua"]:1528: in function <...nterface/AddOns/ShadowedUnitFrames/modules/units.lua:1519>

    Locals: (*temporary) = "Usage: self:SetStatusBarTexture(asset)"

  • b9ty posted a comment Sep 25, 2022

    Message: ...ddOns/ShadowedUnitFrames/modules/basecombopoints.lua:186: bad argument #1 to 'pairs' (table expected, got nil)
    Time: Sun Sep 25 22:18:56 2022
    Count: 1
    Stack: ...ddOns/ShadowedUnitFrames/modules/basecombopoints.lua:186: bad argument #1 to 'pairs' (table expected, got nil)
    [string "=[C]"]: in function `pairs'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/basecombopoints.lua"]:186: in function `Update'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/combopoints.lua"]:40: in function `?'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/units.lua"]:36: in function `FullUpdate'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/units.lua"]:1478: in function `CheckPlayerZone'
    [string "@Interface/AddOns/ShadowedUnitFrames/modules/units.lua"]:1528: in function <...nterface/AddOns/ShadowedUnitFrames/modules/units.lua:1519>

    Locals: (*temporary) = nil
    (*temporary) = "table expected, got nil"
    = <function> defined =[C]:-1

  • nevcairiel posted a comment Oct 7, 2022

    An alpha version for testing is available now.


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