Healthbar: Change Color on 'NOT' curable Debuffs and some other quality of life things #1703


  • Bad Fix
  • Enhancement
Open
  • belia3 created this issue Sep 8, 2021

    1. There is no option to change color on debuff wich cannot be cured with your class.

           Bad Fix:  go into Files -> modules -> units.lua

           just add any type into the spect you plan to play (following does it for holy priest.)

     

    row 1485
    ["PRIEST"] = {[527] = {"Magic", "Disease", "Curse", "Poison"}, [32375] = {"Magic"}, [213634] = {"Disease"}}, 

     

     

          Downside: whatever debuff will be applyed first will hold the color.

          i would like to see a similar option.but with a  prio to the debuff like: prio#1 you can cure it ; prio#2 you cannot cure

     

     

     

    2. There is no option to prevent click buffs away.

         Fix: there is a little line you can just delete or make it a commentary without any downsides

         Files -> modules -> auras.lua

         row 227

     

    button:RegisterForClicks("RightButtonUp")
    
    delete or replace with 
    
    --button:RegisterForClicks("RightButtonUp")

     

     

    3. Is there a reason that we cannot enable multiple whitelists for Auras?

         - it could help to tidy up the lists if  we could categorize it like "Dh Buffs". "Dh debuffs", "Dungeon buffs" and so on :)

     

     

    sorry for bad english, i hope you get my point and perhabs someone can help me or the developer. Have a nice day! :)

  • belia3 added the tags Bad Fix Enhancement Sep 8, 2021

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