Party Frame Debuffs moving inbetween encounters #1561


  • Defect
Open
  • Nortan85 created this issue Nov 29, 2020

    Hi guys,

     

    since I have updated SUF for SL through Curse Forge (v4.3.4) the party frame debuffs seem to be jumping around in x direction `(sort of) randomly inbetween fights - while in-fight they are stable.

     

    What I configured:

    Under the "Aura" tab, I adjusted which debuff types to display, anchored them to bottom right and adjusted size and position. So far so good. During testing, they were fine. I also ticked the box "show player in party".

     

    What happens:

    When entering a dungeon in a party, the debuffs start out fine. At some point however, the debuffs start moving to the left by what seems to be roughly 30 pixels. The debuffs stay there. If I manually adjust it, they are fine for a few minutes and then move back 30 pixels to the right - now being to far right. I have no clue whatsoever what triggers this.

    Additionally, some debuffs (such as the BL debuff) don't seem to be displayed for my character in the party frame.

     

    Here are my questions:

    1) Has anyone encountered similar issues? Were you able to solve this?

    2) Is there any known interference with other addons? (I might have seen similarities with Weak Auras but am no sure)

    3) Does anyone have a clue what else might cause this?

     

    Additional note: The setup was fine during early BFA. Then I paused until SL. The only things that changed are: SUF version, debuff position and I added aura indicators to the frames.

     

    I hope there's anyone who can give me a clue. Any suggestions are highly welcome.

     

    Cheers,

    Nortan

  • Nortan85 added a tag Defect Nov 29, 2020

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