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the raid player frames do not highlight or dim when you're not in range\in range of the player you're targeting ever since the patch. can you please assist? thanks
Which class?
Hi , same issues on shadow priest (same thing happen with plater too).
Im on monk and I've noticed Target Range Indicator is showing my target as faded when in melee range. I have "Enable range indicator" set to on. In range alpha 100% and out of range is 60%.
Thank you!
Holy Priest w/ Shadowed Unit Frames v 4.3.1Range Indicatior (In Range 100%. Out of Range 60%).Everyone appears 60% faded at all times.
@nevcairiel on my Priest (holy) while in raid.
Range Indicatior (In Range 100%. Out of Range 60%) everyone except for me are faded
I've tested all sorts of classes and the range seems to be working fine - especially in raids.
Make sure that you do not have a different spell configured in the SUF settings, especially one that may no longer exist.
The only known issue with range fading is in the open world with warmode on, and only on friendly NPCs that you target, not raid frames or anything of that kind. And thats a Blizzard bug.
It seems it has permanent fade on hostile mobs as well in warmode. I can't get it to work on either friendly or hostile.
Monk- Hostile spells: Provoke & Crackling Jade Lightning
My characters all have this issue as well, and they're all warmode off. It seems to be intermittent, it will work for a bit and then just break.
WW Monk and Disc Priest for sure.
Seems to happen in Chromie time to all NPCs (friendly/hostile) due to https://wow.gamepedia.com/API_UnitPhaseReason.
Returns 3 - ChromieTime - The unit is in a Timewalking Campaign
Got this Problem for my ranged Characters as well.
Problem persits even when I uncheck "range indicator". If I want the Targetframe to be shown 100% alpha I need to turn the slider "out of range" to 100%. but if I do so, the bar wont getting empty when I kill the mob.
I've added a potential work around until Blizzard fixes the issue, it'll be available shortly.
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