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So, for quite some time now I've been look for a way to add decimal commas to large numbers, huge QoL improvement for me.
With that in mind i looked online how to create a custom tag and come across this code :http://lua-users.org/wiki/FormattingNumbers
function comma_value(n) -- credit http://richard.warburton.it local left,num,right = string.match(n,'^([^%d]*%d)(%d*)(.-)$') return left..(num:reverse():gsub('(%d%d%d)','%1,'):reverse())..right end
Have in mind that i know almost nothing of coding, tried my best to figure it out how to add that to a new text tag, asked in some discords and a friend came up with this
function(unit) function comma_value(n) -- credit http://richard.warburton.it local left,num,right = string.match(n,'^([^%d]*%d)(%d*)(.-)$') return left..(num:reverse():gsub('(%d%d%d)','%1,'):reverse())..right end if( UnitIsDead(unit) ) then return ShadowUFLocals["Dead"] -- Unit is dead, and they have released elseif( UnitIsGhost(unit) ) then return ShadowUFLocals["Ghost"] -- Unit is no longer online elseif( not UnitIsConnected(unit) ) then return ShadowUFLocals["Offline"] else return string.format("%s/%s", comma_value(UnitHealth(unit)), comma_value(UnitHealthMax(unit))) end end
Works fine till i relog, then i get this lua errors
1x [string "return function(unit, unitOwner)..."]:13: attempt to index global 'ShadowUFLocals' (a nil value) [string "return function(unit, unitOwner) function comma_value(n) -- credit http://richard.warburton.it local left,num,right = string.match(n,'^([^%d]*%d)(%d*)(.-)$') return left..(num:reverse():gsub('(%d%d%d)','%1,'):reverse())..right end if( UnitIsDead(unit) ) then return ShadowUFLocals["Dead"] -- Unit is dead, and they have released elseif( UnitIsGhost(unit) ) then return ShadowUFLocals["Ghost"] -- Unit is no longer online elseif( not UnitIsConnected(unit) ) then return ShadowUFLocals["Offline"] else return string.format("%s/%s", comma_value(UnitHealth(unit)), comma_value(UnitHealthMax(unit))) end end "]:13: in function `func' [string "@ShadowedUnitFrames\modules\tags.lua"]:232: in function `UpdateTags' [string "@ShadowedUnitFrames\modules\layout.lua"]:444: in function `InitFontString' [string "@ShadowedUnitFrames\modules\layout.lua"]:466: in function `SetupText' [string "@ShadowedUnitFrames\modules\layout.lua"]:144: in function `Load' [string "@ShadowedUnitFrames\modules\units.lua"]:303: in function `SetVisibility' [string "@ShadowedUnitFrames\modules\units.lua"]:605: in function <ShadowedUnitFrames\modules\units.lua:435> [string "=[C]"]: in function `SetAttribute' [string "@ShadowedUnitFrames\modules\units.lua"]:956: in function `LoadUnit' [string "@ShadowedUnitFrames\modules\units.lua"]:1329: in function `InitializeFrame' [string "@ShadowedUnitFrames\ShadowedUnitFrames-v4.2.8.lua"]:263: in function `LoadUnits' [string "@ShadowedUnitFrames\ShadowedUnitFrames-v4.2.8.lua"]:86: in function `OnInitialize' [string "@ShadowedUnitFrames\ShadowedUnitFrames-v4.2.8.lua"]:907: in function <...aceShadowedUnitFrames\ShadowedUnitFrames.lua:905> Locals: unit = "target" unitOwner = "target" (*temporary) = nil (*temporary) = "target" (*temporary) = false (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index global 'ShadowUFLocals' (a nil value)"
3x ShadowedUnitFrames\modules\auras-Auras.lua:658: attempt to index field 'buffs' (a nil value) [string "@ShadowedUnitFrames\modules\auras-Auras.lua"]:658: in function <ShadowedUnitFrames\modules\auras.lua:649> [string "@ShadowedUFFacade\ShadowedUFFacade-1.5.3.lua"]:67: in function <ShadowedUFFacade\ShadowedUFFacade.lua:65> [string "@ShadowedUF_NotMyAuras\ShadowedUF_NotMyAuras-v0.1.1.lua"]:125: in function `?' [string "@ShadowedUnitFrames\modules\units.lua"]:36: in function `FullUpdate' [string "@ShadowedUnitFrames\modules\units.lua"]:370: in function `CheckUnitStatus' [string "@ShadowedUnitFrames\modules\units.lua"]:226: in function <ShadowedUnitFrames\modules\units.lua:223> [string "=[C]"]: in function `Show' [string "@FrameXML\SecureStateDriver.lua"]:83: in function <FrameXML\SecureStateDriver.lua:73> [string "@FrameXML\SecureStateDriver.lua"]:137: in function <FrameXML\SecureStateDriver.lua:119> Locals: self = <table> { OnDisable = <function> defined @ShadowedUnitFrames\modules\auras.lua:17 updateButton = <function> defined @ShadowedUnitFrames\modules\auras.lua:219 UpdateFilter = <function> defined @ShadowedUnitFrames\modules\auras.lua:488 scan = <function> defined @ShadowedUnitFrames\modules\auras.lua:588 OnConfigurationLoad = <function> defined @ShadowedUF_NotMyAuras\ShadowedUF_NotMyAuras.lua:140 OnEnable = <function> defined @ShadowedUnitFrames\modules\auras.lua:7 OnLayoutApplied = <function> defined @ShadowedUnitFrames\modules\auras.lua:327 moduleKey = "auras" moduleName = "Auras" Update = <function> defined @ShadowedUF_NotMyAuras\ShadowedUF_NotMyAuras.lua:119 anchorGroupToGroup = <function> defined @ShadowedUnitFrames\modules\auras.lua:617 } frame = SUFUnittarget { 0 = <userdata> OnEnter = <function> defined @ShadowedUnitFrames\modules\units.lua:662 UnregisterAll = <function> defined @ShadowedUnitFrames\modules\units.lua:140 isDead = false auras = <table> { } registeredEvents = <table> { } UnitClassToken = <function> defined @ShadowedUnitFrames\modules\units.lua:677 powerBar = <unnamed> { } RegisterNormalEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:62 SetVisibility = <function> defined @ShadowedUnitFrames\modules\units.lua:241 topFrameLevel = 5 RegisterUpdateFunc = <function> defined @ShadowedUnitFrames\modules\units.lua:113 SetBlockColor = <function> defined @ShadowedUnitFrames\modules\units.lua:186 unitType = "target" SetRangeAlpha = <function> defined @ShadowedUnitFrames\modules\units.lua:174 visibility = <table> { } indicators = <unnamed> { } unitInitialized = true unitRealType = "target" unit = "target" ReregisterUnitEvents = <function> defined @ShadowedUnitFrames\modules\units.lua:41 fontStrings = <table> { } unitGUID = "Player-3209-09025FB4" hasStateWatch = false RegisterUnitEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:107 comboPoints = <unnamed> { } altPowerBar = <unnamed> { } emptyBar = <unnamed> { } healAbsorb = <unnamed> { } unitEventOverrides = <table> { } auraIndicators = <unnamed> { } highFrame = <unnamed> { } UnregisterSingleEvent = <function> defined @ShadowedUnitFrames\modules\units.lua:90 DisableRangeAlpha = <function> defined @ShadowedUnitFrames\modules\units.lua:166 OnLeave = <function> defined @ShadowedUnitFrames\modules\units.lua:670 fullUpdates = <table> { } UnregisterUpdateFunc = <function> defined @ShadowedUnitFrames\modules\units.lua:130 isUnitVolatile = true BlizzRegisterUnitEvent = <function> defined =[C]:-1 healthBar = <unnamed> { } FullUpdate = <function> defined @ShadowedUnitFrames\modules\units.lua:33 SetBarColor = <function> defined @ShadowedUnitFrames\modules\units.lua:182 unitOwner = "target" } config = <table> { height = 0.500000 debuffs = <table> { } buffs = <table> { } } (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index field 'buffs' (a nil value)" scan = <function> defined @ShadowedUnitFrames\modules\auras.lua:588 anchorGroupToGroup = <function> defined @ShadowedUnitFrames\modules\auras.lua:617
Can you help me figure out how to fix this? or a better way to add the decimal comma?
ShadowUFLocals is not a thing, replace it with ShadowUF.L, eg. ShadowUF.L["Ghost"]
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