HealAbsorbs broken for Boss:Chronomatic Anomaly #1027


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  • _ForgeUser2080218 created this issue Jan 18, 2017

    I just healed nighthold Chronomatic Anomaly using SUF as a my raidframe. 

    The heal absorbs caused by the boss mechanic time-release  do not show up in the raid frame.

     

    I checked outside the raid and  the heal absorb module seems to work just fine. 

    So i suspect that UnitGetTotalHealAbsorbs in the method:

    function HealAbsorb:UpdateFrame(frame)
    	if( not frame.visibility[self.frameKey] or not frame.visibility.healthBar ) then return end
    
    	self:PositionBar(frame, UnitGetTotalHealAbsorbs(frame.unit) or 0)
    end

    return some invalid value or zero. The next time i run the boss i will check the output of UnitGetTotalHealAbsorbs(frame.unit) and post it here.

     

  • nevcairiel posted a comment Jan 31, 2017

    If UnitGetTotalHealAbsorbs indeed returns wrong values, then it doesn't seem like there is something that can be done about that, since its a Blizzard function thats supposed to return this data.


    Edited Jan 31, 2017

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