v3.6.1-24-g631405d

Details

  • Filename
    ShadowedUnitFrames-v3.6.1-24-g631405d.zip
  • Uploaded by
  • Uploaded
    Oct 3, 2012
  • Size
    508.59 KB
  • Downloads
    2,835
  • MD5
    bacb7530aeca7b1010782624ce7b25e6

Supported WoW Versions

  • 5.0.5

Changelog

Shadowed:
    - Hide the totem bar while in a vehicle (Not sure if I'll keep this)
    - Eclipse bar will hide while the player is in a vehicle
    - Fixed units showing up as offline when they entered Traveler's Tundra Mammoth and other mounts of the same type
    - Fix defaults for eclipse/demonic fury text
    - Default layout should only add demonic fury text to the player unit
    - Fixed upgrades being ran when a new DB is loaded. Also fixed the default text tags for demonic fury not showing, and added one for the eclipse bar
    - Add Eclipse support to the movers
    - Added a [druid:eclipse] tag to show the current eclipse value from -100 to 100w
    - Code cleanup and fixed events that weren't unit filtered
    - Typo
    - Typo
    - Added support for minus mobs (No power) will show an empty mana bar with a grey background. Also added to [classification] and [shortclassification] tags
    - Up possible battleground units to 4 for Temple of Kotmogu
    - Aura points should default to show always
    - For consistency, all status bars (burning ember, demonic fury, totems, runes, etc) are now more consistent in how they handle inverting and background colors. You can now also invert the colors for all of those bars. Configuration for widget size has been tweaked and should be easier to use now since there are quite a lot more bar options than at release.
    - Added an aura points option that duplicates combo point setups for auras. Such as Mages Arcane Charge. Disabled by default, and you cannot configure the spells it uses, currently just has Arcane Charge. Post a comment with spell suggestions.
    - Removed method call that didn't exist
    - This should be commented out still
    - Removed a work around for a Blizzard issue from like, 2010
    - Fixed event registration for GROUP_ROSTER_UPDATE in indicators and optimized/cleaned it up slightly
    - Removed events from registration that we don't actually use
    - Do a full update of the player frames when a cinematic ends to prevent any weird issues that popup from Blizzard messing with things
    - Fixed group # tag showing up while in a party
    - Drop UNIT_DISPLAYPOWER to do an Update not a visibility update for alt power

Additional Files