v3.0.6-23-g49a76b1

Details

  • Filename
    ShadowedUnitFrames-v3.0.6-23-g49a76b1.zip
  • Uploaded by
  • Uploaded
    Jan 14, 2010
  • Size
    456.20 KB
  • Downloads
    358
  • MD5
    da6e5c32a6fe9091bb5bd0324cbb8a30

Supported WoW Retail Versions

  • 3.3.0

Changelog

Shadowed:
    - Removed duplicate function call
    - Updated localization scraper
    - Fixed sorting for party not showing when advanced options were enabled
    - Removed duplicate function call
    - Separated raid frames can now be setup to use more than one row for group display
    - Upped column spacing to -30 through 100
    - Added groups per row/group row spacing options
    - Added defaults for groups per row
    - Removed AceTimer-3.0 embed
    - Moved to the localizer on wowace to make it easier for people to translate
    - *YOU WILL NEED TO UPDATE YOUR SUF MODULES AND RESTART YOUR GAME OR YOU WILL HAVE ERRORS*
    - Moved all localization to ShadowUF.L
    - Moved localization script to the scrapper -> site localizer version
    - Changed 3D portraits around, will use the 3D question mark again if an unit cannot be found and in general made them a bit more reliable. Mostly I just stole what haste was doing in oUF
    - Fixed predicated health/power/indicators not working after exiting configuration mod until a reload
    - Fixed totems showing up at 100% when logging in
    - Fixed layout serializer erroring if you tried to export/import a layout using SUF Indicators, you will need to reexport the layout for it to work
    - Fixed 2D portraits not being tall enough when combo points were enabled, and the 3D portraits were enabled but they fallback to 2D
    - Added a module event OnLayoutWidgets that fires when the bars/portrait and resized
    - Tweaked frame levels a bit more to make the borders properly go below all indicators
    - Updated zhCN and zhTW localization, thanks wowui.cn!
    - When the player enters a vehicle, combat checking will switch to polling to get more accurate combat data, once they leave it will swap back to event driven
    - Highlights will now appear behind text and indicators, but in front of the health bars/portraits, making them look more natural
    - Fixed duplicate OnLayoutApplied in auras module

Additional Files