r20090529

Details

  • Filename
    ShadowedUnitFrames-r20090529.zip
  • Uploaded by
  • Uploaded
    May 29, 2009
  • Size
    289.42 KB
  • Downloads
    446
  • MD5
    53dd5c4e8f77c6ad5b8f9eb7e6785cd9

Supported WoW Retail Versions

  • 3.1.0

Changelog

commit ad0d825ad71565951f11954d7956620f22b2b374
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri May 29 15:49:45 2009 -0700

    * Now initializes everything in PLAYER_ENTERING_WORLD instead of ADDON_LOADED
    * Raid, party target, focus, focus target, target target, target target target now have the PVP indicator aligned to the bottom left by default
    * Fixed layout creation not verifying the units table against the defaults
    * Fixed anchor to showing the same frame name 10 times
    * Fixed errors in the general and bar related options when viewing them on *target units
    * Fixed positioning of the health bar options
    * Fixed top right positioning widgets outside of the frame, it's now inside/top right as it should have been.

commit 8582302ac1145d23b7d3f61fcf1a5409fbb5097d
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri May 29 11:25:16 2009 -0700

    * Oops, OnEnable/OnDisable aren't supposed to be passing unit, only the frame

commit 8f4240fa74b739bacf101233bab429ce07f10fa6
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri May 29 11:21:35 2009 -0700

    * Fixed [group] tag, works cross-server now
    * Fixed totems using CreateBar, no longer does like the rune bar
    * Fixed units not being properly reenabled after being disabled in visibility
    * Fixed header frames jumping around when leaving combat if an update was queued
    * Added option to filter out specific groups in raids
    * Changed menu builder for text to be dynamic

commit cae1aba8d0ece3ac8e58ced97447af1ff45a3960
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri May 29 08:24:29 2009 -0700

    * Quick fix so rune and totem bars don't error
    * Stripped a bunch of logic for checking restricted widgets as it can be simplified now

commit 242c16aa1a7dcc6fba1c7a35d3a6e8fdad80492d
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri May 29 02:18:10 2009 -0700

    * Disabled auras inside frames option for the time being, don't feel like mucking with frame strata
    * Cleaned up some more aura code
    * Fixed [class] tag showing pets name, no longer shows anything if it's not a player, use [smartclass] to show pet class or player class

commit ac27eae4ae51a75faffda69c7e73b3e95b077c4b
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri May 29 01:18:32 2009 -0700

    * Layouts will be forced reset in this version
    * Made the configuration work fully again
    * Text and Tag wizard have merged into one option called "Text", if you have advanced settings on you will see the original text settings (width/offset/etc), if you have them off you will simply see the tag wizard still
    * Fixed tag wizard not working for tags that contain prefix or suffixes
    * Changed rune bar creation, no longer calls CreateBar but just does a single texture for each rune
    * Changed indicator creation, only creates the indicators that are needed
    * Changed width of right text for raid frames, now uses 100% width
    * Changed layout registering, no longer queues ones that are registered too early
    * Changed default layout, no longer is stored twice but is simply re-registered if the DB is wiped
    * Cleaned up the defaults for units to not create tables if they aren't needed
    * Cleaned up some of the layout registering code
    * Layouts can now set the enabled status of modules
    * Removed all visibility and unit checks from the OnEnable in modules, these checks are already done and the module is never enabled if it's not supposed to be anymore

commit 7720632684f5a72f72c83fe082fc9e892fef3a01
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Thu May 28 18:03:58 2009 -0700

    * Added OnDefaultsSet module event
    * Fixed all of the configuration so it works (Minus global configuration)
    * Removed UnregisterUpdateFunc line since it doesn't actually exist anymore

commit 10af0cba31f007ace4a909e0a3c38b565243871d
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Thu May 28 09:06:53 2009 -0700

    * Added load ordering, any custom module will load after SUF does now
    * API Change:
    * LayoutApplied -> OnLayoutApplied
    * UnitEnabled -> OnEnable
    * UnitDisabled -> OnDisable
    * ConfigurationLoaded -> OnConfigurationLoad
    * LayoutApplied -> OnLayoutApplied

commit 103c55b13f65f3bbcb7a25d106e6da0b4b8aa74c
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Wed May 27 23:12:55 2009 -0700

    * Note that configuration is still semi-broken so while it mostly works it has some bugs
    * Cleaned up the module code for registering new modules, new format is ShadowUF:RegisterModule(module, key, name, isBar), so ShadowUF:RegisterModule(Health, "healthBar", "Health bars", true)
    * Cleaned up aura code a little, renamed the filter variables
    * Cleaned up a lot of the configuration to make it more sane code wise, also exposed a few of the configuration core tables so plugins can hack there own things in easily.
    * Cleaned up a few configuration things

commit bfa1482a0d46250c9c6a44674cfbc2df96da18dc
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Wed May 27 13:01:21 2009 -0700

    * Fixed can cast filter not working
    * Fixed a rare GUI error when another addon has a leaked variable named set or get