r20090524

Details

  • Filename
    ShadowedUnitFrames-r20090524.zip
  • Uploaded by
  • Uploaded
    May 24, 2009
  • Size
    285.73 KB
  • Downloads
    64
  • MD5
    df0a0e14ae8f1041a4771ebac0c62f95

Supported WoW Versions

  • 3.1.0

Changelog

commit e1590df60527b1ddafeb3b7b6e428cee65a99898
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Sun May 24 09:45:24 2009 -0700

    * Fixed group by default for raid frames, should be GROUP not INDEX
    * Added sort order for raid frames

commit 84ab22d74f62fd4c0bb8ca5f0829aa41f25018ae
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Sun May 24 09:33:55 2009 -0700

    * Fixed some initializing issues causing errors with fresh SV

commit 349f87a051b45a5586084013dab94ce4793cb537
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Sun May 24 03:12:04 2009 -0700

    * Added layout importing/exporting/swapping/deleting/etc to the configuration
    * Added description/label swapping based on where auras are to prevent confusion
    * Renamed default layout to default not "Defaults"
    * Removed layout being written on shutdown causing an error around #510
    * Removed extra event calls for tags
    * Removed empty string returns from tags, they now return nil like they should
    * Fixed totem and rune bars showing up for non Shaman/Death Knights

commit 162ceb5dded0e40536d6eabc28e2bf40400aa35e
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Sat May 23 19:41:17 2009 -0700

    * Removed usage of AceAddon-3.0 and AceEvent-3.0, as I really do not use either of them enough to make it worth while.

commit 09dc1a3c8c3f8264de393a3bc42ea39d3b411a10
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Sat May 23 18:57:14 2009 -0700

    * Fixed typos that were causing frames to jump around when they were anchored to the bottom of the screen
    * Fixed level tag not using UNIT_LEVEL
    * Fixed typo causing an error when using [abscurhp] tag
    * Fixed typo causing an error when XP bar is enabled
    * Fixed fader not working when targeting someone
    * Text now allows -50 through 50 for offsets
    * Removed "Runes" color setting, as far as I know this is never even used
    * Renamed the color variables to plural form for my sanity, this will reset your power coloring settings but copy over xp/health

commit ed085022323454fbb2530217aeacad84a2c43cd0
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri May 22 13:54:49 2009 -0700

    * Removed [colorname] use [classcolor][name][close] now
    * Added [smartclass] returns the creature family if the units not a player, class otherwise
    * Added [reactcolor] returns reaction coloring based on what the unit is, using config settings for colors (Same as health ones)
    * Added abscurhp, absmaxhp, abscurpp, absmaxpp for absolute current/max power/health values
    * Hiding the fact that offsets attached to the screen are scaled, users won't see it until reload
    * Made the help message about offsets more obvious
    * Fixed [levelcolor] not returning level if it was colored
    * Fixed level text not updating when the player levels
    * Fixed full update not being ran on target/focus change (Fixes portraits and such not updating)
    * Fixed ghost auras showing up
    * Fixed load order causing a LibSharedMedia error if you didn't have LSM already

commit 2b190f933583b438c12308e731e2636cf2b4befb
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri May 22 09:53:15 2009 -0700

    * Rune and totem bars now show up as "Enable X" in configuration, removed the separator in them as well
    * Fixed rune bar not working

commit 8d1d5c9b9c0147920169a404e9b0f6b508ec5f04
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri May 22 09:36:47 2009 -0700

    * Color by reaction is now enabled by default
    * Added filter out uncurable debuffs option, works properly based on Shamans having Cleanse Spirit as well
    * Fixed combat text resizing, it's now scaled instead of the font size changed to prevent pixeling
    * Fixed offsets for frames, effective scaling is now only applied when a frame is anchored to the screen, not another. This should fix more of the jumping issues.
    * Fixed portraits being broken by last push

commit 78af247d317035601b124bec2b7a19e11612b4f8
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Fri May 22 02:31:14 2009 -0700

    * Fixed typo for range indicator, no longer shows tow labels with out of range alpha
    * Fixed offset message showing when you aren't anchored to screen
    * Changed the ordering of health bar options to be more consistent no matter what unit you are browsing
    * Moved Rune/Totem bars from General -> Extra to Bars -> General bars for consistency
    * Default PVP indicator is now on the right side of target portrait so it doesn't clip the cast time text
    * Cast name is now 75% frame width/cast time 25% to show the pushback timers
    * Cleaned up the cast bar code, should work properly with recently targeting people, interrupts and so on, timer text no longer clips indicators too
    * Cleaned up frame naming, only frames that specifically need to be named are
    * Portraits are broken, but it's 2:30 AM so I'll do it later
    * API code was pissing me off, redid it to be more clean and easy to use

commit 29446727b049b71fa95e874070e667acbe11c6c6
Author: Shadowed <shadowed.wow@gmail.com>
Date:   Thu May 21 17:48:47 2009 -0700

    * Effective scale is only saved when a frame is anchored to screen, not other widgets