ReforgeLite
Overview
ReforgeLite is a lightweight reforging calculator that helps you figure out the optimal strategy to reforge your gear given your stat weights and caps without leaving the game.
The addon now has its own project page, located at http://www.rivsoft.net/projects/reforgelite/
Downloads are still only available through Curse page.
What to do if you're not happy with the results
The quickest way to get response is to e-mail me directly at [email protected]
Please describe your problem, and, most importantly, attach a debug log that you can find by scrolling to the bottom of the main UI window (the "Debug" button inside settings section).
How to use it
To open the addon window, type /reforge or talk to the reforging master. On the left half of the window you can see your current item stats for reference.
On the right side you can set up stat weights/caps, or select an existing preset (presets are regularly updated from http://www.noxxic.com, which in turn gets its information from Elitist Jerks).
In the simplified mode, you can specify the stat priority, along with up to two capped stats (each capped stats can have an arbitrary number of breakpoints). If you want more control, you can go into advanced mode and enter the exact stats specific for your gear, obtained from a tool such as SimulationCraft.
Behind the hood, simplified mode sets the lowest stat to a weight of 100, and each next stat adds 20. When you switch between the two modes, ReforgeLite converts your current weights to the other format.
When you're done setting up weights/caps, press Calculate. The calculations are fairly memory/time intensive, so ReforgeLite might trade some precision for speed, though the losses should be minimal. You can press the Calculate button a few times if you want to try getting a better result, the output will always display the best result so far.
Once the calculation finishes, you will see a section with your stats after reforging, and the difference from your current stats. Click on the Show button to see which items should be reforged.
If the reforging UI is open, you can click on the Reforge button to automatically reforge all items in the selected way. Do not interfere in the process (clicking the cancel button or closing the reforging UI is fine). Caution: I'm only human, so while I try my best, I can not guarantee that this process is absolutely bug free, so its recommended to watch over the process. If you leave to make some tea and come back to find it spending thousands of gold reforging your boots over and over again, don't tell me I didn't warn you.
FAQ: The results seem incorrect. I'm getting too much/too little hit/expertise/etc.
First of all, with Mists of Pandaria, expertise now affects spell hit, so it is not uncommon for casters to reforge into some expertise (on items that already have hit) to reach the cap, especially at lower gear levels. Note that ReforgeLite directly adds your expertise rating to hit rating, which is not the way it is displayed in the game, but it is more convenient when verifying the result.
Also, keep in mind that ReforgeLite uses your currently active spec to decide which stat conversions are in place, so if you're a Paladin trying to reforge your Protection gear while in Holy spec, you will likely get very little hit because it thinks you get enough from expertise.
If you are still not satisfied with the results, feel free to e-mail me (at [email protected]) with a brief description of the problem and a debug log (found at the bottom of the scrollable arera, in the options category).
FAQ: I'm using certain items for my off-spec and I don't want their reforge changed.
Simply click on an item icon in the large stats table, this will lock the item's reforge.
FAQ: More caps?
This is a very popular demand, and I'm sorry to tell you that it is not possible with the algorithm I'm currently using. I'm fairly sure the only other way to go is a brute force approach, which is simply way too slow to work in a Lua environment. There are plenty of external tools that employ it, such as http://www.wowreforge.com. I will be adding an import option in the near future to make it easier to use their results.
FAQ: Decimal weights?
You might notice that you can't enter anything besides digits in the weight boxes. This was done for simplicity's sake, and it does not limit you at all - you can multiply all your weights by a 100 (or whatever you prefer) to make them integers, and that would not affect the result at all.
FAQ: My reforge/results window isn't showing up. What do?
There are a few possible reasons.
First, ensure that the addon is enabled (and not marked as outdated if you haven't checked the box to load out-of-date addons). If the addon isn't loaded, you should get an error when trying to type /reforge in chat.
Second, try enabling Lua errors in the game options. If this causes error messages to show up when you try to open the reforge window, then send me the text of the error and I'll figure something out.
Third, it is possible that you accidentally moved the window off-screen. The easiest way to fix this is by deleting the addon config file located at <game folder>/WTF/Account/<your account>/SavedVariables/ReforgeLite.lua - this should reset the addon settings to default (make sure you're in game when doing that, or the file will simply reappear). This will also delete your custom weight and reforge presets - if you want to avoid that, you can try editing the said file, by changing the values of variables "windowX", "windowY", "methodWindowX" and "methodWindowY". Values such as 100 for X and 500 for Y should make the window(s) visible at least.
I changed it to display the haste without stance bonus, so you should be using a cap of 3145 (as in the preset). Not sure why it put you at 4596 though when you explicitly set a higher cap - is that the number you get in the addon or in your character sheet after reforging? I'll test it on my monk later today in case I screwed up somewhere.
Hello, a quick question. I'm looking to use this for my windwalker Monk and trying to hit both hit/exp caps but ALSO looking to set it so my haste is capped at ~7k, how do I do this? I've looked around the advanced mode section but can't seem to find such way to do so. My Warlock friend has been able to do this by switching the exp with haste, but he doesn't need to worry about it hehe. Also, what if I want to further set it so that after hitting hit/exp caps and the haste condition, to set priorities to crit/mast? Thanks.
It is not possible to have more than two caps, I explained why in the FAQ section above.
Ah okay, sorry about that, thanks.
Reforge to cap hit OR expertise out of items with haste and a worse secondary stat. Once you hit that cap, disable calculations from those items containing hit, then calculate from there for your haste capand whichever hit or expertise you didnt cap with the deselected items. it should work
It does not seem like this addon considers the 496 iLvL cap in PvP by default. Is there anyway to set this?
I believe that I read all of the documentation available, forgive me if I missed it. Thanks.
That's a good point, it should be easy to add now; although, has anyone checked that it actually reduces items individually, unlike the challenge modes (that keep your hit/exp and reduce other stats even further instead)?
I love this addon and as we all know it is a must have for every WoW-Player who is not interested in wasting time in reforging manually.
But for a few days now, ReforgeLite is not opening when I am talking to the reforger, what can I possibly do to solve my problem?
SammyClp
Do you get any error? Make sure lua errors are enabled, this way you will see what causes the problem.
Where can I find this lua error?
HUGE fan of this add-on, used it for a while now with 0 issues ever. But the window is not opening for me today, been trying to turn off other add-ons, relog & reload, nothing is working. Any help would be appreciated!
EDIT: Opening fine on my other toons. Idk.
Date: 2013-06-11 20:56:35
ID: 1
Error occured in: Global
Count: 1
Message: integer overflow attempting to store 3864992270
Debug:
[C]: format()
ReforgeLite\ReforgeLite.lua:630:
ReforgeLite\ReforgeLite.lua:618
ReforgeLite\ReforgeLite.lua:1159: RefreshMethodStats()
ReforgeLite\ReforgeLite.lua:1144: UpdateMethodCategory()
ReforgeLite\ReforgeLite.lua:1001: CreateOptionList()
ReforgeLite\ReforgeLite.lua:835: CreateFrame()
ReforgeLite\ReforgeLite.lua:1623:
ReforgeLite\ReforgeLite.lua:1614
[C]: TurnOrActionStop()
[string "TURNORACTION"]:4:
[string "TURNORACTION"]:1
Locals:
(*temporary) = "%+d"
(*temporary) = 3864992270
I've seen that before, though I couldn't reproduce it. Apparently either the stat weights or the current reforge bugged out and the total score for all stats is a huge number. Can you please send the WTF/Account/<name>/SavedVariables/ReforgeLite.lua file to [email protected] so I could have a look? Or, you could just delete the file and it should solve the problem (and reset the addon settings).
Just sent it., thanks for the quick reply man. I'll probably just delete that file and re-make my saved profiles on there, but lemme know if anything I can do to avoid this hapenning again. Really appreciate all your work put into this!!
is that not for HC gear
hi i like your reforgelite but i dont get it now im playing Destruction it say now
hit - haste - mastery - crit
befor it say hit - crit -haste - mastery befor update
Sources:
http://www.noxxic.com/wow/pve/warlock/destruction/stat-priority
I know that checking an item in the list will keep it from being reforged, is there a way to make an exclude option before calculating so its not still calculating for a piece that you have no desire to reforge?
Yes, click an item icon in the table on the left. I already put that in the FAQ, too.
What happened to the extra caps? A Windwalker monk for example you're supposed to get haste to a certain point then put stuff into other stats, but if I have it set to my hit and exp cap I then can not set a haste cap as well.
I'm literally getting this question every day. The short answer is its not possible to account for more than two caps with the algorithm I'm using, and I'm fairly sure the only other way to go is a brute force approach, which is simply way too slow to work in a lua environment. In this patch I disabled the extra checkboxes to avoid confusion, because a lot of people were complaining about their third cap not working at all.
I'm afraid your best bet would be to use an external tool such as wowreforge.com - I'm definitely going to add an import option in the next version or so.