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  • # Pages
  • (none)
  • Ability Override
  • Action Bar
  • Action Bars
  • Action Buttons
  • Action ID
  • Action ID range is 1-120
  • Activate on Down
  • Activate the button when the key or mouse button is pressed down instead of when it is released
  • All %s buttons are in use for this bar, cannot create any more buttons
  • All action IDs for bars of type '%s' are in use, cannot create any more buttons
  • All at Once
  • Alt-click
  • Anchor
  • Anchor Frame
  • Anchor point on the bar frame
  • Anchor point on the target frame
  • Assign
  • Auto-hide Monkey/Hawk
  • Bag Bar
  • Bar Editor
  • Bar Name
  • Battle Stance
  • Bear Form
  • Berserker Stance
  • Bottom
  • Bottom Left
  • Bottom Right
  • Button Bar
  • Button Grid
  • Button Type
  • by default
  • Caster Form
  • Cat Form
  • Center
  • Choose a name, type, and initial grid for your new action bar:
  • Choose Method...
  • Clear All
  • Click
  • Close Editor
  • Close on Launch
  • Close the Bar Editor when opening the ReAction global Interface Options
  • Close the Interface Options window when launching the ReAction Bar Editor
  • Col
  • Columns
  • Columns are numbered left to right
  • Conditions
  • Create Bar
  • Create State
  • Currently anchored to
  • Custom Rule
  • Customizable replacement for Blizzard's Action Bars
  • Defensive Stance
  • Define an override toggle keybind
  • Delete Bar
  • Delete this State
  • Demon Form
  • Do not show Death Knight Presences as stances
  • Do not show Paladin Auras as stances
  • Don't show a warning about updating keybinds when switching profiles
  • Down
  • Drag
  • Dynamic State
  • Edit Action IDs
  • Edit Bars...
  • Enter a name for your new action bar
  • Evaluation Order
  • Exit Vehicle
  • Exit Vehicle Floater
  • for bar editor dialog
  • for keybind mode
  • for options
  • for options...
  • Frame
  • Friendly Focus
  • Friendly Target
  • General
  • Global Config
  • Has Special Action
  • Hidden
  • Hide Aspect of the Monkey and Aspect of the Hawk, only when the hunter knows Aspect of the Dragonhawk
  • Hide Auras
  • Hide Bar
  • Hide Blizzard Action Bars
  • Hide Blizzard Vehicle Bar
  • Hide Empty Buttons
  • Hide Presences
  • Hide the default main bar and extra action bars
  • Hide the default vechicle action bar
  • Hold Alt
  • Hold Shift
  • Hostile Focus
  • Hostile Target
  • ID List
  • In a Vehicle
  • In Combat
  • Individually
  • Info
  • Invalid action ID list string
  • Invalid custom rule '%s': each clause must appear within [brackets]
  • Invoking a state keybind toggles an override of all other transition rules.
  • Key Bindings
  • Keybinding
  • Left
  • Lock Buttons
  • Moonkin Form
  • Name
  • New Bar...
  • New State...
  • No Demon Form
  • No Focus
  • No Shadowform
  • No Stealth
  • No Target
  • OK
  • Only in Combat
  • Only lock the buttons when in combat
  • Only show the button when riding as a passenger in a vehicle (no vehicle controls)
  • Opens ReAction global configuration settings panel
  • Out of Combat
  • Override Button Support
  • Override Keybinds
  • Override the first 12 buttons on this bar with abilities gained from certain game quests and events.
  • Page
  • Party
  • Pet Action Bar
  • Pet action ID range is 1-10
  • Pet Buttons
  • Point
  • Position
  • Prevents picking up/dragging actions (use SHIFT to override this behavior)
  • Properties
  • Raid
  • ReAction
  • ReAction config mode disabled during combat.
  • ReAction profile changed: check your keybinds, they may need to be updated.
  • ReAction: can't configure in combat
  • ReAction: name '%s' already in use
  • Relative Point
  • Rename Bar
  • Reposition
  • Right
  • Right-click
  • Row
  • Rows
  • Rows are numbered top to bottom
  • Rule
  • Scale
  • Select Bar
  • Select this state
  • Set a name for the new state
  • Set New Scale
  • Set the properties for the bar when in this state
  • Set this state to maintain its own set of keybinds which override the defaults when active
  • Set Transparency
  • Shadow Dance
  • Shadowform
  • Shift-click
  • Show Aspects
  • Show Hunter aspects as stances
  • Show only when passenger
  • Show Page #
  • Show the keybinding dialogue
  • Show the ReAction Bar Editor dialogue
  • Size
  • Skip profile keybind warning
  • Solo
  • Spacing
  • Special Action Button
  • Specify a comma-separated list of IDs for each button in the bar (in order). Separate multiple pages with semicolons (;)
  • Specify ID 1-120
  • Stance Bar
  • Stance Buttons
  • State
  • State Hotkey
  • State Name
  • State named '%s' already exists
  • State names must be alphanumeric without spaces
  • State Scale Override
  • State transitions are evaluated in the order listed: Move a state up or down to change the order
  • States are evaluated in the order they are listed
  • Stealth
  • Syntax like macro rules: see preset rules for examples
  • The frame that the bar is anchored to
  • to add/remove buttons:
  • to anchor to nearby frames
  • to change scale:
  • to change spacing:
  • to move
  • to resize buttons:
  • to unlock bars
  • Top
  • Top Left
  • Top Right
  • Totem Bar
  • Transparency
  • Tree of Life
  • Unlock Bars
  • Unlock bars for dragging and resizing with the mouse
  • Up
  • Usage:
  • Use the Dynamic State tab to specify page transitions
  • Use the mouse to arrange and resize the bars on screen. Tooltips on bars indicate additional functionality.
  • Vehicle Support
  • via custom rule
  • via keybinding
  • Warning: one or more incompatible rules were turned off
  • when ALL of these
  • when ANY of these
  • When on a vehicle, map the first 6 buttons of this bar to the vehicle actions. The vehicle-exit button is mapped to the 7th button. Pitch controls are not supported.
  • With Pet
  • Without Pet
  • X Offset
  • X offset
  • Y Offset
  • Y offset

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