In Combat: New Raid members occupy existing frame #85


  • New
  • Defect
Open
Assigned to ckknight
  • neaves created this issue Mar 10, 2009

    What steps will reproduce the problem?
    1. Invite any player to a party
    2. Convert to raid
    3. Enter combat (ie: begin attacking a training dummy)
    4. Invite a second player to the raid
    5. Exit combat

    What is the expected output?
    1. No net change in raid frames during combat
    2. New entry should be appended to existing raid frames once combat ends

    What do you see instead?
    4. Existing, possibly random raid frame is "corrupted" for each new member:  Frame color is overlaid with that of the new class, and mana/energy bar is drawn.  Text rarely is overlaid (ie: name).  Have seen last raid name, target, targetoftarget, and focus "corrupted" in this fashion.

    What version of the product are you using?
    v3.2.9

    Please provide any additional information below.
    -Players joining during party do NOT corrupt existing frames;  they do not appear once combat ends, though.

  • neaves added the tags New Defect Mar 10, 2009
  • neaves added an attachment Mar 10, 2009
    Attachment was deleted Nov 8, 2016
  • neaves added an attachment ScreenShot_031009_002606.jpeg Mar 10, 2009

    ScreenShot_031009_002606.jpeg

  • neaves posted a comment Mar 10, 2009

    Frame layout for attachment:
    Focus in top-left
    Party is left aligned
    Target is top-middle
    Player is top-right

    Currently no target.  Screen-shot taken after new player (hunter) joined party during combat

  • neaves posted a comment Mar 10, 2009

    The frame "corrupted" seems to be related to the player's position in raid frames (id?). If player joins as first member of party 1, then the first raid entry is corrupted, and so on. Can't find a direct / exact cause, but there appears to be a correlation.

  • neaves posted a comment Mar 10, 2009

    Via setting "Raid -> Other -> Show 5-man raid as a party", frames can be "fixed" by: -exiting combat -moving player from group 1 to group 2..8 -OR, moving all 5 players in raid to group 1

    obviously will not work on raids with more than 5 members; interesting that frame reset will fix the problem without a /reloadui, though. Perhaps this problem is related to an internal indexing issue?


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