r120

Details

  • Filename
    PassLoot-r120.zip
  • Uploaded by
  • Uploaded
    Nov 7, 2010
  • Size
    246.53 KB
  • Downloads
    173
  • MD5
    5bb5058f81e2e882a103d47dc62ef9e9

Supported WoW Retail Versions

  • 4.0.1

Changelog

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r120 | Odlaw | 2010-11-07 16:37:49 +0000 (Sun, 07 Nov 2010) | 1 line
Changed paths:
   M /trunk/MainGUI.lua
   M /trunk/PassLoot.lua

- Fixed updating which rules get skipped if you remove unknown filters manually.
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r119 | Odlaw | 2010-11-07 16:16:53 +0000 (Sun, 07 Nov 2010) | 5 lines
Changed paths:
   M /trunk/Constants.lua
   M /trunk/MainGUI.lua
   M /trunk/Modules/LootWon.lua
   M /trunk/PassLoot.lua

- Added option to display unknown filter variables.
- Unknown filter variables show up as gray in the active filters list.
- Unknown filter variables can be removed by either the 'Clean Rules' in the options, or 'Remove' on each one in the active filter list.  (Unknown filter variables will cause passloot to skip the rule if skip rules is enabled)
- Skip rules option now default to off
- Changed some text descriptions to be a bit more clear.
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r118 | Odlaw | 2010-11-05 19:20:57 +0000 (Fri, 05 Nov 2010) | 5 lines
Changed paths:
   M /trunk/Modules/CanIRoll.lua
   M /trunk/Modules/ItemName.lua
   M /trunk/Modules/LootWon.lua
   M /trunk/ModulesGUI.lua
   M /trunk/PassLoot.lua

- Added defaults for SkipRules and SkipRulesWarning
- Fix for Can I Roll module
- Added option for RegEx matches for Item Name filter (option in modules menu)
- Locale updates (zhTW - alpha2009)

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r117 | Odlaw | 2010-10-30 19:52:01 +0000 (Sat, 30 Oct 2010) | 5 lines
Changed paths:
   M /trunk/Constants.lua
   M /trunk/Modules/Bind.lua
   M /trunk/Modules/CanIRoll.lua
   M /trunk/Modules/ClassSpec.lua
   M /trunk/Modules/Equipable.lua
   M /trunk/Modules/Equipslot.lua
   M /trunk/Modules/GroupRaid.lua
   M /trunk/Modules/GuildGroup.lua
   M /trunk/Modules/Inventory.lua
   M /trunk/Modules/ItemLevel.lua
   M /trunk/Modules/ItemName.lua
   M /trunk/Modules/ItemPrice.lua
   M /trunk/Modules/LearnedItem.lua
   M /trunk/Modules/LootWon.lua
   M /trunk/Modules/PlayerName.lua
   M /trunk/Modules/Quality.lua
   M /trunk/Modules/RequiredLevel.lua
   M /trunk/Modules/TypeSubType.lua
   M /trunk/Modules/Unique.lua
   M /trunk/Modules/Usable.lua
   M /trunk/Modules/ZoneName.lua
   M /trunk/Modules/ZoneType.lua
   M /trunk/ModulesGUI.lua
   M /trunk/PassLoot.lua
   M /trunk/PassLoot.toc

- Fixed error when it can't figure out what is being rolled on if it is told something is being rolled on.
- Modules changes: Will not save empty tables if they were not added to a rule.
- Options for skipping rules if a rule has a setting from a module that is disabled or obsolete.
- Option to clean disabled / obsolete module settings from rules in profile.
- Bug Fix: removes variables from default template when a module is disabled.
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r116 | Odlaw | 2010-10-12 18:10:38 +0000 (Tue, 12 Oct 2010) | 1 line
Changed paths:
   M /trunk/PassLoot.toc

toc update
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r115 | Odlaw | 2010-10-07 15:11:02 +0000 (Thu, 07 Oct 2010) | 1 line
Changed paths:
   A /trunk/Modules/Equipable.lua
   M /trunk/Modules/GuildGroup.lua
   M /trunk/PassLoot.toc

Add equipable filter - Will match on class based armor and weapons.
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r114 | Odlaw | 2010-09-29 15:59:55 +0000 (Wed, 29 Sep 2010) | 1 line
Changed paths:
   A /trunk/Modules/GuildGroup.lua
   M /trunk/PassLoot.toc

Added GuildGroup module - Matches when the group has a percentage of guild mates.
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Additional Files

Type Name Size Uploaded Game Version Downloads
109.49 KB Nov 7, 2010 4.0.1 73