1.10.1

Details

  • Filename
    oUF_Adirelle-1.10.1.zip
  • Uploaded by
  • Uploaded
    Nov 16, 2013
  • Size
    391.40 KB
  • Downloads
    293
  • MD5
    6c352c9097201c10063530265711e33d

Supported WoW Retail Versions

  • 5.4.1

Changelog

tag 1.10.1
18f6cf428edb218546f366a11dfdbe40e79d52c5
Adirelle <adirelle@gmail.com>
2013-11-07 22:33:47 +0100

Release 1.10.1.

--------------------

Adirelle:
    - Removed our custom element for combo points and use oUF's one.
    Also moved them to the center bottom side of the health bar.
    - Do not show any undispellable debuff on the right side of raid frames; only the important ones.
    - Fixed debuff sizes on unit frames.
    - Reworked WarningIcon to accept a .noDispellable to ignore all dispellable debuffs.
    - Typo: lib:GetDispelType => LibDispellable:GetDispelType.
    - Use LibDispellable:GetDispelType function to check enrage buffs and special cases.
    - Properly pass the spell ID to all call to LibDispellable:CanDispel.
    - Updated oUF to latest version.
    - Updated oUF to latest alpha.
    - Do not show unknown dispellable debuffs on important debuffs.
    - Updated embedded oUF.
    - Slightly reworked (de)buff filters.
    Filtering out permanent, allies' and unknown (de)buffs apply to both allies and enemies.
    - Moved common heal prediction code in core.
    - Updated embedded oUF.
    - Always display a warning icon.
    - There is always a LowHealth element in unit frames.
    - Do not display percentage for full status bars.
    - Never not display all auras on small unit frames.
    - Added a priority threshold on WarningIcons and use it to hide some debuffs on portraits.
    - Reworked again the aura display in raid unit and portraits.
    - Fixed errors in aura display.
    - Fixed the failed fix.
    - single units: do not show max values on health and power bars.
    - Updated raid altPowerBar for the latest oUF.
    - Set healPrediction.frequentUpdates
    - Forcefully use HCY color gradients.
    - Updated embedded oUF.
    - Raid unit debuffs: ignore non-dispellable encounter debuffs in the CureableDebuff area.
    - Raid unit debuffs: do not handle encounter debuffs like CC debuffs.
    And slightly prioritize debuffs the player can dispell.
    - Do not display debuff created by allies.
    - Updated the "cureable" icon in raid units.
    - Slightly changed the priorities of warning icons.
    * Auras tagged as "encounter" by Blizzard API have a higher priority than BigWigs ones.
    * Dispellable auras the player can dispell have a higher priority.
    * Dispellable auras the player cannot dispell have a lower priority.
    - Updated embedded oUF.
    - Properly chop UTF-8 names on raid frames.
    - Single unit frames now always have heal prediction.
    - Fixed heal prediction anchoring on single unit frames.
    - Do not show overshield and only show overheal 25% above maximum heal on raid units.
    - Make the default color of others' heal darker.
    - Bring back coloring of raid names based on heal prediction.
    - Fixed widget parenting of the heal prediction bars.
    - Take heal prediction into account for low health warnings.
    Also display it only on friendly units.
    - Show others' heals in slightly darker green than ours.
    - Fixed remaining references to the IncomingHeal element.
    - Removed the unused IncomingHeal element.
    - Reworked the heal prediction on raid units.
    - Reworked heal prediction display on single units.
    Now show 4 overlays: my heals (green), others' heals (green), shield (light yellow), heal absorption (red).
    - Updated the embedded oUF.
    - Also watch for the SPELL_AURA_APPLIED_DOSE spells BigWigs is watching.
    - Use BigWigs debuff list whenever possible for encounters.
    Requires BigWigs 11425 or higher.
    Thanks to Funkeh for adding the BigWigs_OnBossLog message.
    - Fixed a minor bug in message callbacks.
    - Added important buffs of monks.
    - Updated categories from DRData and added a few control debuffs.
    - Removed the hard-coded list of crowd control debuffs.
    - Removed old, hard-coded encounter debuff list.
    - Added a melee range checker for rogues since Throw has a minimum range.
    - Updated embedded oUF.

Additional Files

Type Name Size Uploaded Game Version Downloads
163.86 KB Nov 16, 2013 5.4.1 23