1.8

Details

  • Filename
    oUF_Adirelle-1.8.zip
  • Uploaded by
  • Uploaded
    Jul 18, 2011
  • Size
    361.94 KB
  • Downloads
    481
  • MD5
    75f8284ed33986c1bbfcb26ad87e7041

Supported WoW Retail Versions

  • 4.2.0

Changelog

tag 1.8
32035cb4a34a44c8e3e4a07389f4daad4ccc7144
Adirelle <adirelle@tagada-team.net>
2011-07-18 08:04:52 +0200

Tagging as 1.8.

--------------------

Adirelle:
    - TOC bump.
    - Added Baleroc debuffs.
    - Fixed spell id of the Ancient Guardian buff (for prot). Also show the "Low health" debuff on Chiameron.
    - Single units: always show all auras; also changed aura ordering.
    - oUF submodule updated.
    - Fixed raid layout outside of instances.
    - Added Ardent Defender to the list of buffs to highlight.
    - Tidied globals using my brand new checkGlobals script.
    - Added .gitattributes to remove trailing whitespaces on commmit.
    - Also show the target threat bar when soloing with a pet.
    - Typo.
    - Fixed debug channels.
    - Avoid the auxiliary bars to overlap the auras when the latter are attached to the bottom side of the frame.
    - Do not layout auras twice each time the single layout settings are modified.
    - Fixed raid display outside of instances.
    - Fixed raid pet display in battlegrounds. Should also properly detect Tol'Barad and Wintergrasp battles.
    - oUF submodule updated.
    - Fixed "15-man" option label.
    - Fixed the new /oufah slash command.
    - Fixed the tank group filter.
    - Added graphical options to configure the low health warnings. Changed the slash commands to open the configuration panel.
    - Immediately update raid layout on user demand.
    - Raid layout: use safe settings (PvE 40-man raid as healer) at first login, so the player will not be hindered if (s)he crashes during combat.
    - Limit the number of displayed pets.
    - Some code cleanup.
    - Added back options for pets and added new options to show tanks and to obey the instance size.
    - Fixed raid group spawning and minimal sizes.
    - Fixed raid group orientation settings.
    - Do embed our event messaging system into the raid anchor.
    - Embed the proper Debug method into frames.
    - Trying complex raid layout again.
    - Attempt to fix element settings.
    - Fixed message registering with 2 or more handlers.
    - Darken far raid units like single units are.
    - Properly update the aura layouts on load.
    - Properly update aura positions when resizing the unit frames.
    - Keep the pet frame a little taller than other ones.
    - Fixed aura layout and sizing for single unit frames.
    - Removing debug statements from messaging system since it seems to work as intended.
    - Immediately update (de)buffs when changing the settings.
    - Properly update configuration state when entering/leaving combat. Also added a warning text.
    - Forgot the "Portrait" checkbox in elements config.
    - "Low mana" thresholds are configurable.
    - Properly update health and power colors when the settings are changed.
    - Properly update all elements if some of them are enabled or disabled.
    - More upvalues !
    - Have it working.
    - Actually remember the player role.
    - Added event broadcasting on top of the messaging system.
    - Overhauled texture handling using the messaging system.
    - Overhauled SV handling using the messaging system.
    - Overhauled player role updates using the messaging system.
    - Added internal messaging system.
    - Be more accurate about options disabled in combat.
    - Upgrade saved profile as we load them, instead of only uploading the first profile we see.
    - Directly access oUF_Adirelle.layoutDB.profile.anchors to get movable positions.
    - Pets will never get happy again.
    - Fixed the aura side options.
    - Tweak aura display frames of single unit to ensure we display a certain number of auras.
    - Portraits can be disabled now.
    - Enhanced the way the configuration options test if an frame or an element is enabled.
    - Removed leftover table.
    - Renamed the saved variable index of raid, arena and boss frames.
    - Whitespace cleanup.
    - The out-of-range color now has a alpha value, that is used to make the whole unit frame transparent.
    - Overhauled the aura layout of single unit frames.
    - Adding some options for the single unit frames.
    - The third argument of ApplySettings callbacks is now 'force' and indicates a full update is required.
    - Removed leftover code.
    - Added an option to change the out-of-range color fading.
    - Have the color settings use the common setting callbacks.
    - Removed the XRange configuration since we do not use at this time.
    - Use meaningful setting events so we can skip some updating.
    - Overhauled raid layout updating.
    - Fixed the position of the important debuff icon in raid frames.
    - Hopefully fixed the über target icon bug...
    - Added an option to disable the pet frames in the group grid.
    - Added options to change the size of small and big icons in raid frames.
    - Pass along the event that requires the setting to be applied again.
    - Fixed some raid option labels and ordering.
    - TOC bump.
    - Slightly tweaked raid "out of range" visual.
    - Darken frames for out-of-range units, instead of making them transparent.
    - One can now set the size of the raid frames.
    - Fixed the group spacing setting.
    - Simplified the group frame anchoring.
    - First group grid settings.
    - Fixed single frame coloring.
    - Group config stub.
    - Added options to configure range fading.
    - Forgot to list the combat icon.
    - Properly hide group-specific colors when group frames are disabled.
    - Added settings for health and power bar coloring. Also hide the settings of unused colors.
    - Made raid vehicle and charmed color configurable.
    - Left-clicking on the launcher (un)locks the frame ; right-clicking opens the configuration. Tell it to the user.
    - LibMovable support creates IsLocked and ToggleLock methods ; use them.
    - Added a minimap icon using LibDBIcon-1.0.
    - Load the configuration module on demand.
    - /ouf_adirelle and /oufa now opens the configuration panel. Added an optional LDB launcher.
    - Split settings in two distinct parts: layout and theme. Both have their own profiling options.
    - Fixed an issue where elements were not properly enabled or disabled.
    - Dropped the "OptionalCastBar" element.
    - Added options to disable elements.
    - Added options to change various colors.
    - Allow to select the bar texture.
    - Added LibDualSpec support.
    - Added basic configuration options.
    - Switched to AceDB-3.0 for SV handling.

Additional Files

Type Name Size Uploaded Game Version Downloads
140.43 KB Jul 18, 2011 4.2.0 35