1.6
Details
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FilenameoUF_Adirelle-1.6.zip
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Uploaded by
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UploadedMar 2, 2011
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Size139.23 KB
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Downloads435
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MD5793bfd0fc9a50116ba08c1adc6659c66
Supported WoW Retail Versions
- 4.0.6
Changelog
tag 1.6
c5c9e6d76a287f1ebf4a5b4e1abd4c7b8a433e62
Adirelle <adirelle@tagada-team.net>
2011-03-02 10:23:01 +0100
Tagging as 1.6.
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Adirelle:
- Fixed the warning icon border coloring.
- Have the alternate power gradually turn to red as the power increases.
- Fixed anchoring of player's experience bar.
- Do not display Argaloth's Meteor Slash..
- Added an alternate power bar to raid units too.
- Removed the AltPowerBar mover since there is now a proper altpowervar bar for single units.
- Made the PlayerPowerBarAlt movable so one can move it away from the raid units.
- Made the LowHealth overlays more visible.
- LowHealth: also update on UNIT_HEALTH.
- Fixed support/SavedVariables.lua line endings.
- Updated /oufah help.
- Check /oufa_health argument.
- README updated.
- Updated oUF submodule.
- Save LowHealth element settings in SV. Also added an help.
- Moved saved variables handling to its own file, and added a function to register callbacks. Have LibMovable support use this callback.
- Added LowHealth indicator to single units and made the element working.
- Fixed LowHealth line ending.
- Added an LowHealth element, that is shown when health drops below a defined threshold (sets with /oufah xxx% or /oufah xxxxx or /oufah xxxxK).
- Support menu binding overrides by third-party addon. Tell the user though.
- Updated the README file.
- Reposition the dropdown menu of single units.
- Added encounter debuff for Altairus.
- Updated oUF submodule.
- Removed the now useless "refreshUnitChange" handler.
- Reenabled health frequent updates.
- Added display of encounter debuffs for Argaloth and Chimaeron.
- Updated oUF submodule.
- Fixed Evolution debuff ID on Corla encounter.
- Use rebased oUF submodule.
- Removed some spammy debug statements.
- Updated the oUF submodule.
- Updated oUF submodule.
- Make special aura display a proper element.
- Fixed the IncomingHeal fix.
- Fixed IncomingHeal elements.
- Use new oUF event dispatching.
- Use new oUF event dispatching.
- Revert "AuraIcon: throttle updates."
This reverts commit f86fea4c3c947f5e5b64033c4d473beb35eabaf9.
- AuraIcon: throttle updates.
- Added AdiProfiler support (for developer only).
- Dropped LibQuickHealth-2.0 support as its benefit is low compared to its CPU cost.
- Updated raid encounter debuff IDs.
- Fixed a leaked global, possibly causing an infinite loop.
- Added missing debuff on Theralion/Valiona.
- Cureable debuffs: do not show encounter debuffs.
- Encounter debuffs: test for boss debuffs even if we do not have a list of debuffs for that instance.
- Removed an encounter buff, since buffs are not tested.
- Added Valiona et Theralion encounter debuffs.
- Added some Blackwing Descent debuffs.
- Raid units: display the Lightwell effect in bottom left corner.
- Border: listen to UNIT_POWER instead UNIT_MAXPOWER.
- Fixed the cooldown display of crowd control debuffs.
- Raid frames: extended Lifebloom and Renew blinking threshold to 4 seconds.
- AuraIcons: allow icons to have specific blinking threshold.
- Added player crowd controls as debuffs to show over unit portraits.
- Tweaked aura display again.
- Restrict special aura tests by map IDs, to prevent unnecessary tests.
- More heroic debuffs to display.
- Modified single unit aura filters.
- Updated embedded oUF.
- Slightly changed how encounter debuffs are searched ; now catch "boss debuffs" as by shown by the compact party/raid frames.
- More heroic dungeon debuffs to display.
- Fixed group debuff bug.
- Added some debuffs to watch for Cataclysm 5-man instances.
- Fixed the layout of the boss frames.
- Single units: show every buffs and make stealable buffs bigger.
- Updated to latest LibDispellable-1.0 API.
- Raid: do not display debuffs from friends (e.g. weakened soul, sated...).
- Drycoded boss unit frames.
- Use LibDispellable-1.0 from wowace so it is properly embedded.
- Fixed nil error and debuff display for single unit frames.
- Do not display undispellable, eternal debuffs on raid units.
- Use LibDispellable for single unit (de)buffs too.
- Changed how dispellable debuffs are shown.
- Use LibDispellable-1.0 to properly detect things to dispel.
- Updated embedded oUF.