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    Nov 1, 2010
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Supported WoW Versions

  • 4.0.1


tag 1.5
Adirelle <adirelle@tagada-team.net>
2010-11-01 15:15:02 +0100

Tagging as "1.5".


    - oUF submodule updated.
    - Slighty enhanced eclipse bar and tweaked power bar sizes.
    - Dropped AddonLoader support to avoid issue when connecting while in combat (e.g. raid encounter).
    - Copyright notice update.
    - Added back DRData-1.0.
    - Listen to UNIT_CONNECTION for status icon.
    - Slightly tweaked pet display.
    - Fixed the issue with raid pet frames overlapping the raid frames.
    - Alternative, lighter raid layout.
    - Updated oUF submodule.
    - Use HolyPower element shipped with oUF.
    - Hopefully fixed the group updating issue for once.
    - Fixed click issues.
    - More update to group frames ; should properly display pets now.
    - Removed useless git modules.
    - Minor group tweak.
    - Fixed warlock friendly range check.
    - Provide a detailed error message if something goes wrong with spell ids in raid layout.
    - Slight tweak to force group update on show.
    - Removed the debugging statements.
    - Added PW:Shield aura icon back.
    - Restaured the pre-4.0 layout behavior, but for centering.
    - Fixed some buff ids.
    - Colored Warlocks Shards and Paladins Holy Power.
    - Added Moonkin eclipse bar.
    - Less asserts, more warnings.
    - Tweaked pet group visibility.
    - Group resizing is working again.
    - Fixed group centering.
    - Bandaid to party/raid visibility issue.
    - Updated LibGuessRole git module.
    - Updated to latest oUF and fixed the bug it caused.
    - Hopefully fixed totem bar.
    - Use oUF factory to postpone frame creation ; seems to fix missing raid frames on first login.
    - LibHealComm-4.0 isn't required anymore.
    - README updated.
    - Do not embed DRData-1.0 anymore.
    - TOC bump.
    - Fixed RoleOrIcon element.
    - Updated embedded LibGuessRole-1.0.
    - Added paladins' holy power bar (drycoded).
    - First support for warlocks' Soul Shards.
    - Hopefully fixed QuickHealth support.
    - Fixed a bunch of aura spell ids.
    - Fixed XRange element.
    - Use oUF built-in readycheck element.
    - Hopefully fixed party/raid frames.
    - Updated embedded LibGuessRole.
    - RoleOrIcon tweaks.
    - Updated the README.
    - Fixed Experience bar.
    - Updated embedded LibGuessRole-1.0.
    - Updated embedded oUF.
    - Fixed registered update method of IncomingHeal and RoleOrIcon elements.
    - Enable previous changes.
    - Use Cata branch of LibGuessRole.
    - Use the new Cata API to getting party/raid member roles.
    - Use the new Cata API to get the player role.
    - Plugged in new Cata API for incoming heals.
    - Bandaids to most errors.
    - Updated to oUF 1.4.3.
    - Updated internal oUF to 1.4.2.
    - Revert "Made the background a distinct frame that isn't affected by range opacity."
    This reverts commit 0c570864e9aa9de0abd5c95b4cd2d8d74e82f916.
    - Made the background a distinct frame that isn't affected by range opacity.
    - Typo in incoming heals.
    - Updated embedded oUF.
    - Updated embedded oUF, and .pkgmeta accordingly.
    - Fixed Main Tank icon, thanks to gagou.
    - Slightly tweaked role and raid target display.
    - Updated the .pkgmeta to fetch latest version of the 1.4 branch.
    - Fixed single unit tags.
    - Updated embedded LibGuessRole.
    - Fixed LibQuickHealth support.
    - Removed spammy debug output.
    - Enhanced debug output.
    - Fixed incoming heal display.
    - Fixed group health bars.
    - First attempt to migrate to 1.4.
    - Switched embedded oUF to 1.4.
    - Ignore .png files in media/.
    - Added submodules for LibGuessRole-1.0 and LibMovable-1.0. Removed LibWrapperHealComm. Updated TOC and .pkgmeta accordingly.
    - Use LibGuessRole-1.0 instead of LibGroupTalents-1.0.
    - Made the raid frames LoDable again.
    - Removed a piece of code that's likely unneeded and might cause ADDON_BLOCKED errors.
    - Fixed various typos that caused lots of issues with the PvE encounter debuffs.
    - Gave up with PvE encounter *buffs* as it was adding too much complexity given its low added value.
    - Attempt to fix the bug introduced in latest change (PvE debuffs not detected).
    - Stackable "PvE debuffs" can now be displayed only when above a threshold. Added a bunch of such auras.
    - Made the display of portrait aura application count more visible.
    - Changed how specific aura stacks are displayed so they do not get dimmed by the countdown model.
    - XRange: ensure that test spells are known before using them. Also removed specific friend checks for warriors and rogues.

Additional Files

Type Name Size Uploaded Game Version Downloads
116.14 KB Nov 1, 2010 4.0.1 11