7.0.3.2

Details

  • Filename
    _NPCScan-7.0.3.2.zip
  • Uploaded by
  • Uploaded
    Jul 21, 2016
  • Size
    414.10 KB
  • Downloads
    233,897
  • MD5
    61dce165928e160c6748fc5fd442e751

Supported WoW Retail Versions

  • 7.0.3

Changelog

tag 7.0.3.2
a8bea20b908b74cd56fb6776c5e38140a07d4d00
James D. Callahan III <jcallahan@curse.com>
2016-07-21 07:57:28 -0500

--------------------

James D. Callahan III:
    - Attempt to ensure behavioral consistency between all detection types.
    - Rewrite of macro-targeting code.
    - Rewrite of the completely batshit mouseover detection code. Now less WAT, and isn't restricted to "rare" or "rareelite" - custom-entered NPC IDs will now work.
    - Dead code removal. This shit has been commented out for two years; NPC cacheing isn't coming back...
    - Don't detect dead NPCs via nameplate...
    - UnitGUIDToCreatureID => UnitTokenToCreatureID
    - Nuke the 3D model camera adjustment code. Commenting while using a VCS is just silly.
    - Just comment out the 3D model scaling for now. I'm not even sure I want to keep that frame, since so many people complain about it.
    - Add new nameplate-scanning code.
    - Nuke Nameplates.lua and get rid of LibNameplateRegistry-1.0 since the new code I'm about to write won't need it.
    - Cleanups. Because WAT.
    - Bump ToC Interface version to 70000.

Additional Files

Type Name Size Uploaded Game Version Downloads
259.97 KB Jul 21, 2016 7.0.3 522