LibTalentQuery-1.0-r66357

Details

  • Filename
    LibTalentQuery-1.0-r66357.zip
  • Uploaded by
  • Uploaded
    Mar 27, 2008
  • Size
    15.61 KB
  • Downloads
    36
  • MD5
    c61b1a1b7ec0fd313e2e41b26d55a6ed

Supported WoW Retail Versions

  • 2.4.3

Changelog

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r66357 | peragor | 2008-03-27 07:46:01 -0400 (Thu, 27 Mar 2008) | 2 lines
Changed paths:
   D /trunk/LibTalentQuery-1.0/libs

LibTalentQuery-1.0:
- Remove libs subdirectory
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r66356 | peragor | 2008-03-27 07:45:02 -0400 (Thu, 27 Mar 2008) | 2 lines
Changed paths:
   A /trunk/LibTalentQuery-1.0/CallbackHandler-1.0
   A /trunk/LibTalentQuery-1.0/CallbackHandler-1.0/CallbackHandler-1.0.lua
   A /trunk/LibTalentQuery-1.0/LibStub
   A /trunk/LibTalentQuery-1.0/LibStub/LibStub.lua
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.toc

LibTalentQuery-1.0:
- Fixed directory structure
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r66232 | ellipsis | 2008-03-26 20:53:14 -0400 (Wed, 26 Mar 2008) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.toc

LibTalentQuery-1.0: fixed toc paths for LibStub and CallbackHandler.
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r66208 | peragor | 2008-03-26 19:15:20 -0400 (Wed, 26 Mar 2008) | 2 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.toc
   A /trunk/LibTalentQuery-1.0/libs
   A /trunk/LibTalentQuery-1.0/libs/CallbackHandler-1.0
   A /trunk/LibTalentQuery-1.0/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua
   A /trunk/LibTalentQuery-1.0/libs/CallbackHandler-1.0/CallbackHandler-1.0.xml
   A /trunk/LibTalentQuery-1.0/libs/LibStub
   A /trunk/LibTalentQuery-1.0/libs/LibStub/LibStub.lua
   A /trunk/LibTalentQuery-1.0/libs/LibStub/LibStub.toc

LibTalentQuery-1.0:
- LibStub and CallbackHandler are now copied into the LibTalentQuery library rather then linked as externals.  This was requested by Ellipsis, and I assume it will be fixing some of the errors I heard about in PitBull and CowTip.
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r65971 | peragor | 2008-03-26 02:51:53 -0400 (Wed, 26 Mar 2008) | 2 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.toc

LibTalentQuery-1.0:
- LoD enabled in toc
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r65738 | peragor | 2008-03-25 09:48:05 -0400 (Tue, 25 Mar 2008) | 5 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.toc

LibTalentQuery-1.0:
- toc 20400
- Removed 2.4 detection
- Simplified CheckInspectQueue conditions
- Added "target" (and "targettarget") as a returnable unitid in NameToUnitID.
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r65546 | peragor | 2008-03-24 11:02:04 -0400 (Mon, 24 Mar 2008) | 2 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0:
- Initialize lastInspectTime to nil instead of 0 to be consistent.
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r65540 | peragor | 2008-03-24 09:16:14 -0400 (Mon, 24 Mar 2008) | 2 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0:
- Forgot an 'and' in condition in NameToUnitID function
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r65534 | peragor | 2008-03-24 09:02:59 -0400 (Mon, 24 Mar 2008) | 7 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0:
- Consistent reference to realm instead of server
- Consistent error codes in :Query
- INSPECTTIMEOUT is now a 'constant'
- Moved "player" check in :Query function to a check in NameToUnitID function.  "player" can still convert to a "raid(n)" or "focus" unit.
- Reordered NameToUnitID function to be from most stable (player) to least stable (mouseover).
- Shorted UnitNameRealm function to use the shortcut approach (conditional assignment)
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r65520 | peragor | 2008-03-24 07:00:17 -0400 (Mon, 24 Mar 2008) | 2 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0:
- Fixed error in example usage.
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r65467 | ckknight | 2008-03-23 13:42:26 -0400 (Sun, 23 Mar 2008) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0 - put in a check to make sure that you don't inspect the player unit if you're in WoW 2.4, as it doesn't work.
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r65466 | ckknight | 2008-03-23 13:36:20 -0400 (Sun, 23 Mar 2008) | 3 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0 - add WoW 2.4 support (check you can't attack them and also check if they're in range with CanInspect)
- move the inspect time stuff to CheckInspectQueue()
- if there is an inspect timeout, add the unit back into the queue
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r65465 | ckknight | 2008-03-23 13:28:14 -0400 (Sun, 23 Mar 2008) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0 - make sure not to query talents if the inspect frame is open
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r65464 | ckknight | 2008-03-23 13:23:29 -0400 (Sun, 23 Mar 2008) | 2 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0 - add a timing mechanism so you don't wait forever on a query that's just not coming.
- simplify some of the code
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r65445 | ckknight | 2008-03-23 11:04:18 -0400 (Sun, 23 Mar 2008) | 1 line
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0 - optimizations
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r65434 | peragor | 2008-03-23 06:25:46 -0400 (Sun, 23 Mar 2008) | 2 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0:
- Nothing changed except sample usage code at the beginning.
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r65353 | peragor | 2008-03-22 09:46:27 -0400 (Sat, 22 Mar 2008) | 4 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0:
- No longer stores the unitid, and always stores the name.  Raid unitids change when people join/leave raid.
- The callback arguments are now (event, name, server).
- If you want a unitid you can combine name and server and do :UnitId(nameAndServer), just check for nil if that unit isn't a current unitid.
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r65141 | peragor | 2008-03-20 06:29:37 -0400 (Thu, 20 Mar 2008) | 2 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0:
- Fixed bug that would stop checking the queue even if other units were still on it.
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r65082 | peragor | 2008-03-19 09:43:50 -0400 (Wed, 19 Mar 2008) | 4 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0:
- OnUpdate only when there is something to be queried.
- Make use of "elapsed" argument rather then GetTime()
- Added mouseover as a detectable unitid (missed it before)
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r64821 | peragor | 2008-03-17 08:22:37 -0400 (Mon, 17 Mar 2008) | 2 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0:
- If the server name is "" then do not concat server to name.
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r64729 | peragor | 2008-03-16 12:20:58 -0400 (Sun, 16 Mar 2008) | 2 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0:
- Now supports unitids other then player, partyN, & raidN.  If a unitid cannot be returned then it will return the units name instead.
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r64028 | peragor | 2008-03-09 10:33:57 -0400 (Sun, 09 Mar 2008) | 2 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua

LibTalentQuery-1.0:
- Usage example was wrong.
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r64026 | peragor | 2008-03-09 09:53:09 -0400 (Sun, 09 Mar 2008) | 2 lines
Changed paths:
   M /trunk/LibTalentQuery-1.0
   A /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.lua
   A /trunk/LibTalentQuery-1.0/LibTalentQuery-1.0.toc
   A /trunk/LibTalentQuery-1.0/lib.xml

LibTalentQuery-1.0:
- Initial commit
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r64024 | peragor | 2008-03-09 09:40:50 -0400 (Sun, 09 Mar 2008) | 2 lines
Changed paths:
   A /trunk/LibTalentQuery-1.0

LibTalentQuery-1.0:
- Create folder
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