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  • %s's pet
  • %s's target
  • A description of the mouse action that will stop (finish) the gesture recording. Possible values are: LeftButtonUp, LeftButtonDown, RightButtonUp, RightButtonDown, MiddleButtonUp, MiddleButtonDown
  • A description of the mouse action that will trigger the start of the gesture recording. Possibly values are: LeftButtonUp, LeftButtonDown, RightButtonUp, RightButtonDown, MiddleButtonUp, MiddleButtonDown, Freehand
  • A description of the optional mouse action that will cancel the recording and call cancelFunc instead of stopFunc. Possible values are: LeftButtonUp, LeftButtonDown, RightButtonUp, RightButtonDown, MiddleButtonUp, MiddleButtonDown
  • A description of the optional mouse action that will trigger nextFunc and start a new recording if defined. This can be used to simultaneously recording multiple gestures at once. Possible values are: LeftButtonUp, LeftButtonDown, RightButtonUp, RightButtonDown, MiddleButtonUp, MiddleButtonDown
  • A function that will be called after each OnUpdate event on the recording frame. Callback values: recorder, x1, y1, x2, y2 : The recorder object as well as the initial coordinates where the mouse triggered startFunc (or the last called nextFunc) and the current cursor coordinates
  • A function that will be called when cancelButton has triggered the termination of a recording. Callback values: recorder, x1, y1, x2, y2 : The recorder object as well as the initial coordinates where the mouse triggered startFunc (or the last called nextFunc) and the current cursor coordinates
  • A function that will be called when nextButton has triggered the stop of the current recording and immediate start of a new from the current position. Callback values: recorder, x1, y1, x2, y2 : The recorder object as well as the initial coordinates where the mouse triggered startFunc (or the last called nextFunc) and the current cursor coordinates.
  • A function that will be called when stopButton has triggered the end of a recording. Callback values: recorder, x1, y1, x2, y2 : The recorder object as well as the initial coordinates where the mouse triggered startFunc (or the last called nextFunc) and the current cursor coordinates
  • Add
  • Add a new point
  • Add Gesture
  • Add Point
  • Adjustable (cc=blend ratio)
  • Alignment
  • Alliance
  • Always Shown
  • An optional function that will be called on the first start of a gesture recording. This can be used to initializing values and so on. startFunc will only be called at the start of a capture, and not after a nextButton has fired. Callback values: recorder, x1, y1, x2, y2 : The recorder object as well as the initial coordinates where the mouse triggered startFunc and the current cursor coordinates (which should be the same in this case)
  • Aquatic
  • Automatic
  • Average
  • Backdrop Color
  • Background
  • Background Color
  • Bar #1 Color Script
  • Bar #1 Expression
  • Bar #2 Color Script
  • Bar #2 Expression
  • Bar height
  • Bar length
  • Bar update rate
  • Bear
  • Beat Script
  • Blend Mode
  • Blood Elf
  • Blood Elf_female
  • Blood Elf_short
  • Bold
  • Boss
  • Boss_short
  • Called at each animation frame.
  • Called for each point.
  • Called once to initialize the script environment.
  • Called when hitting a critical strike.
  • Cancel Button
  • Cancel Function
  • Cat
  • Center
  • Circle
  • Clockwise
  • Color
  • Columns
  • Counter-clockwise
  • Dead
  • Death Knight
  • Death Knight_female
  • Death Knight_short
  • Delete
  • Diagonally left and down
  • Diagonally left and up
  • Diagonally right and down
  • Diagonally right and up
  • Dialog
  • Direction
  • Down
  • Draenei
  • Draenei_female
  • Draenei_short
  • Draw Layer
  • Draw Mode
  • Druid
  • Druid_female
  • Druid_short
  • Dwarf
  • Dwarf_female
  • Dwarf_short
  • East
  • Eclipse
  • Elite
  • Elite_short
  • Enable
  • Enable text widget
  • Enabled
  • Energy
  • Enter the bar's color script
  • Enter the bar's height
  • Enter the bar's length
  • Enter the bar's maximum value expression
  • Enter the bar's minimum value expression
  • Enter the bar's refresh rate
  • Enter the histogarm's color script
  • Enter the histogram's height
  • Enter the histogram's length
  • Enter the histogram's maximum expression
  • Enter the histogram's minimum expression
  • Enter the histogram's refresh rate
  • Enter the timer's refresh rate
  • Enter this histogram's expression.
  • Enter this widget's color script
  • Enter this widget's expression
  • Enter this widget's Lua script
  • Enter this widget's postfix script
  • Enter this widget's prefix script
  • Error Threshhold
  • Expression
  • Feigned Death
  • Fetching
  • Flight
  • Focus
  • Foreground
  • Frame Level
  • Frame Name
  • Frame Parent
  • Frame Script
  • Frame Strata
  • Fullscreen
  • Fullscreen Dialog
  • Gesture
  • Gestures
  • Ghost
  • Gnome
  • Gnome_female
  • Gnome_short
  • Happiness
  • Healer
  • Height
  • High
  • Histogram color expression
  • Histogram direction
  • Histogram expression
  • Histogram height
  • Histogram length
  • Histogram max expression
  • Histogram min expression
  • Histogram update rate
  • Hollow
  • Holy Power
  • Horde
  • Horizontal
  • Human
  • Human_female
  • Human_short
  • Hunter
  • Hunter_female
  • Hunter_short
  • If set to either a string value or a table with multiple strings, a tooltip will be displayed next to the cursor when positioned over the recording frame. This can be used to provides tips on how to use the mouse gestures.
  • If set to true, a cursor trail will be shown while the gesture takes place. (can be used for debugging and whatnot)
  • If startButton is set to Freehand, maxGestures can be used to set a hard cap on the number of gestures the user can make before the recording stops. Please note, that this will only work on linear gestures. If you need to record circular gestures, leave out this field and the library will sort it for you instead.
  • Init Script
  • Intersect Frame
  • Left
  • Line
  • Low
  • Mage
  • Mage_female
  • Mage_short
  • Mana
  • Marquee
  • Max
  • Max Gestures
  • Maximum Expression
  • Medium
  • Melee
  • Minimum
  • Minimum Expression
  • Minimum Length
  • Moonkin
  • Mouse-over
  • Multiplicative
  • Next Button
  • Next Function
  • Night Elf
  • Night Elf_female
  • Night Elf_short
  • No Rank (-1)
  • Normal
  • Offline
  • Orc
  • Orc_female
  • Orc_short
  • Orientation
  • Out of Range
  • Paladin
  • Paladin_female
  • Paladin_short
  • Pattern
  • Pingpong
  • Pixel
  • Pixel Size
  • Player
  • Point # %d
  • Point Script
  • Postfix
  • Precision
  • Prefix
  • Prescript
  • Priest
  • Priest_female
  • Priest_short
  • Rage
  • Ranged
  • Rare
  • Rare_short
  • Rare-Elite
  • Rare-Elite_short
  • Relative Frame
  • Relative Point
  • Repeating
  • Repeating Timer
  • Replace
  • Right
  • Rogue
  • Rogue_female
  • Rogue_short
  • Runes
  • Runic Power
  • Scanning
  • Script
  • Scroll Speed
  • Shaman
  • Shaman_female
  • Shaman_short
  • Show Trail
  • Shown Always
  • Size per pixel
  • Soul Shards
  • Start Button
  • Start Function
  • Stop Button
  • Stop Function
  • Style
  • Subtractive (1-2)
  • Subtractive (2-1)
  • Tank
  • Target
  • Tauren
  • Tauren_female
  • Tauren_short
  • Text anchor
  • The gesture will automatically fail if you make more than this many errors
  • The selected method of blending
  • This is the frame's global name. Follow all rules for naming in Lua.
  • This widget's background color
  • This widget's first bar expression
  • This widget's foreground color
  • This widget's height
  • This widget's Lua script
  • This widget's pixel size
  • This widget's prescript
  • This widget's refresh rate
  • This widget's script
  • This widget's second bar expression.
  • This widget's width
  • This will be the widget's backdrop color.
  • Toggle whether to repeat this timer
  • Tooltip
  • Travel
  • Tree
  • Troll
  • Troll_female
  • Troll_short
  • Type
  • Undead
  • Undead_female
  • Undead_short
  • Unit ID
  • Up
  • Update
  • Update Function
  • Update Rate
  • Use this unit for noise input
  • Value
  • Vehicle
  • Vertical
  • Warlock
  • Warlock_female
  • Warlock_short
  • Warrior
  • Warrior_female
  • Warrior_short
  • West
  • Whether the frame should be shown always or not
  • Whether the histogram's enabled or not
  • Whether the timer associated with this widget repeats or not
  • Whether this icon is enabled or not
  • Whether this timer is enabled or not
  • Whether to keep repeating the recording or not
  • Width
  • X Offset
  • XOR
  • Y Offset

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