bdd10a7-classic

Details

  • Filename
    LibPrism-1.0-bdd10a7-classic.zip
  • Uploaded by
  • Uploaded
    Sep 10, 2019
  • Size
    9.56 KB
  • Downloads
    47
  • MD5
    ca101d11c01d9182f02be5680b14a40b

Supported WoW Classic Versions

  • 1.13.2

Changelog

Lib: Prism-1.0

bdd10a7 (2019-09-10)

Full Changelog

  • Enabled packaging for curse.
  • Tagging for classic.
  • Cleaning up non-implemented functionality.
  • TOC update.
  • Documentation now slightly more math-proper.
  • TOC update.
  • TOC update.
  • Fix for ticket #2.
  • TOC bump.
  • Attempt at giving things more appropriate names. Also added support for RGB gradients, silly as they may be.
  • Added function Prism:Gradient(), rewrote :GetAngleGradient() to call this for backwards compatibility.
  • Removed unnecessarily silly conditionals from multiplicative saturate/brightness value functions.
  • Allow for multiplicative operations in the saturation/brightness manipulation functions.
  • Fix for :RGBtoHSV()
  • Fix for :RGBtoHSV() with all three color values being identical to one another.
  • Added functions :Saturate(), :Desaturate(), :Lighten() and :Darken()
  • Made the previous fix actually work rather than breaking the function completely. (0/0 = -1.#IND = ALL the numbers!)
  • A factor of 0/0 will now be defined as 0 within GetAngleGradient() rather than being neither validated nor redefined.
  • #@debug@ in .toc does more than advertised and also adds a space, apparently. Fix due to this.
  • Less zealous validation provides behaviour more closely matching definitions.
  • Minor versioning pokage.
  • Fixed a few errors that should've been caught by testing before even making it to alpha.
  • \'@project-timestamp@\' makes for a bad minor version.
  • Added validation to the conversion functions.
  • :GetAngleGradient() rewritten to only accept raw numbers rather than tables or strings. (Thanx Phanx)
  • Rewrote documentation a bit.
  • Fixed undefined division error.
  • Merge branch 'master' of git.wowace.com:wow/libprism-1-0/mainline
    Conflicts:
    .docmeta
  • Another attempt at getting documentation parsed.
  • Documentation poke due to me being silly a moment ago.
  • Documentation poke due to me being silly a moment ago.
  • Initial commit.