r20100828130632

Details

  • Filename
    AbsorbsMonitor-r20100828130632.zip
  • Uploaded by
  • Uploaded
    Aug 28, 2010
  • Size
    158.19 KB
  • Downloads
    43
  • MD5
    9cdf68ff1a024eb1a6791f3442b2fac8

Supported WoW Retail Versions

  • 3.3.3

Changelog

eyogar:
    - Renamed some options
    - Enforce UnitUpdated message on area effect application on new units
    - Fixed effects not being sorted properly in AbsorbsViewer
    - Added support for Astral Shift and Stoicism (Warrior Prot Set Bonus)
    - Reworked Divine Aegis/Valanyr based on extensive combat log research, working now in every way that's possible to reasonable support within an addon
    - Removed zero-check in Grid plugin again, duration tracking fixes any issues
    - Some regression fixes
    - Some more cleanup, preparing for AP/SP guessing
    - Reworked UnitStats/Scaling handling in effects, makes creation much cleaner and less redundant
    - Added more spell names and german (deDE) localisation
    - Fixed a critical bug in priest talent scan (Meditation != Imp PW:S)
    - Rewrote priest scaling code, improved encoding/decoding scaling messages in the process
    - Added "Unknown" effect to handle unknown area trigger applications
    - Added area effect tracking to AbsorbsViewer
    - Replaced spellbook scan by spell leveling (since the spellbook values are very unreliable)
    - Ongoing work on Anti-Magic Zone, everything works except unknown area trigers
    - Removed remaining talent/glyph scan delays
    - Replaced talent scan delay by proper event handling
    - Revamped the effectType concept, it just didn't feel right. The new separation makes much more sense and leads to a lot less exceptional handling. Streamlined a lot names in that process, as well as event messages. Initial UNTESTED implementation for Anti-Magic Zone included.
    - Renamed some methods and messages, added missing spell names for items
    - Added effectType as an absorb effect property, ongoing work for supporting area/cumulative effects
    - Some profiling data about custom trigger impact on combat log
    - - Call me crazy, but I want them all: Added another item(set)
    - Added a bunch of item absorb effects
    - Display total absorb value per unit in AbsorbsViewer
    - Added duration tracking to remove zombie effects
    - Removed LibSharedMedia as well from .pkgmeta
    - Skip any UpdatedTotal messages with zero amount
    - Added Ace3 as optional dependency to enable loading Ace3 disembedded
    - Regression fix for passive/silent option change
    - Removed LibSharedMedia dependency and using now default Blizzard textures
    - Removed custom properties for passive/silent mode, fixed options in the process
    - Added nolib-strip markings in .toc file
    - Fixed some bugs in Absorbsviewer and Mana Shield
    - Added localisable table with absorb effect names
    - Added new AceEvent messages for more detailed data export
    - Few bugfixes
    - - Added a simple GUI for all active absorb effects (seperate addon called AbsorbsViewer)
    - - ...and fixed the absorb value on Corroded Skeleton Key
    - - Added support for Corroded Skeleton Key
    - Made zoneModifier affect Sacred Shield
    - Fix .pkgmeta again, too much copy&paste
    - - Lots of work on Stat/Scaling realtime sharing
    - Added silent mode
    - Basic Sacred Shield Support
    - Few regressions fixed
    - - Removed redundant dependencies in Grid plugin
    - - Fixed .pkgmeta
    - - Added support for Fire/Frost/Shadow Ward/Mana Shield/Ice Barrier
    - Added passive mode
    - Added automatic zone modifier handling
    - More generic functions and code sharing
    - Fixed typos for Essence of Gossamer
    - Increased lifetime for Divine Aegis/Valanyr Charges
    - Ongoing work for realtime stats sharing
    - Added a delay in talent scanning, not always available in OnEnable()
    - Minor bugfixes
unknown:
    - initial commit

Additional Files