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Message: ...\IceHUD\libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua:1076: Attempt to register unknown event "PLAYER_TALENT_UPDATE"Time: Tue May 18 17:40:48 2021Count: 1Stack: ...\IceHUD\libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua:1076: Attempt to register unknown event "PLAYER_TALENT_UPDATE"[string "=[C]"]: in function `RegisterEvent'[string "@Interface\AddOns\IceHUD\libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua"]:1076: in function `activate'[string "@Interface\AddOns\IceHUD\libs\LibRangeCheck-2.0\LibRangeCheck-2.0.lua"]:1121: in main chunk
Locals: (*temporary) = <unnamed> { 0 = <userdata>}(*temporary) = "PLAYER_TALENT_UPDATE"
using latest bc version on beta
This is a problem with LibRangeCheck-2.0. You can see it has already been reported to that library's developer:
https://www.wowace.com/projects/librangecheck-2-0
https://www.wowace.com/projects/librangecheck-2-0/issues/15
IceHUD will function without LibRangeCheck, it's an optional dependency. If you want to just delete the LibRangeCheck line from IceHUD's embeds.xml file, it should continue to work fine.
I've switched IceHUD to package a community-updated build of LibRangeCheck as the amount of reports of this issue are overwhelming. It takes a lot of time and energy to maintain this for a version of the game I will never play. Donations are always appreciated. :)
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