r796

Details

  • Filename
    IceHUD-r796.zip
  • Uploaded by
  • Uploaded
    Dec 4, 2010
  • Size
    947.52 KB
  • Downloads
    113
  • MD5
    34a7dd5eef3ddd21d2e6deb69cbf6228

Supported WoW Retail Versions

  • 4.0.3a

Changelog

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r796 | parnic | 2010-12-05 04:11:20 +0000 (Sun, 05 Dec 2010) | 1 line
Changed paths:
   M /trunk/IceHUD.lua
   A /trunk/textures/CleanCurvesOut.blp
   A /trunk/textures/CleanCurvesOutBG.blp

- added user-submitted CleanCurvesOutline texture which allows DHUD-like casting to be placed on top of another bar and only the outline fills up instead of the whole bar
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r795 | parnic | 2010-11-27 07:22:50 +0000 (Sat, 27 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceHUD_Options/Options.lua

- more FAQ updates
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r794 | parnic | 2010-11-24 21:01:49 +0000 (Wed, 24 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceHUD_Options/Options.lua

- added a new FAQ
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r792 | parnic | 2010-11-22 18:01:42 +0000 (Mon, 22 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- never register disabled bars for updates
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r791 | parnic | 2010-11-22 02:19:23 +0000 (Mon, 22 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/CustomBar.lua
   M /trunk/modules/CustomCDBar.lua

- fixed custom buff bars and cooldown bars multiplying alpha values when they shouldn't have been. at low alpha this meant that they were much more transparent than they should have been
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r790 | parnic | 2010-11-21 22:29:37 +0000 (Sun, 21 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/PetHealth.lua
   M /trunk/modules/PetMana.lua

- fixed pet health/mana modules getting stuck on the player when leaving an instance while on a vehicle
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r789 | parnic | 2010-11-21 22:01:07 +0000 (Sun, 21 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/PlayerMana.lua

- re-fixed a bug causing the player mana module to not update color when a druid left an LFD instance while in a form and was immediately placed back on a mount and not in a form
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r788 | parnic | 2010-11-19 16:22:36 +0000 (Fri, 19 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/PlayerInfo.lua

- fixed configuration mode error in the player info module when the player had weapon buffs applied (ticket #104)
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r786 | parnic | 2010-11-18 19:45:36 +0000 (Thu, 18 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetHealth.lua

- patched up the TargetHealth (+ToTHealth +CustomHealth) modules to create the raid icon during CreateFrame() instead of Enable() to ensure that nothing's called in an unexpected order
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r785 | parnic | 2010-11-17 21:48:48 +0000 (Wed, 17 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/Runes.lua

- suppressed reported error in the runes module that shouldn't be able to happen (and i can't reproduce)
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r784 | parnic | 2010-11-17 03:57:38 +0000 (Wed, 17 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetHealth.lua

- added protection against potential nil access reported by a user. i can't reproduce it, though
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r782 | parnic | 2010-11-11 16:16:53 +0000 (Thu, 11 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/ClassPowerCounter.lua

- added a toggle for the "override alpha" behavior that displays class counters at in-combat alpha when out of combat if the counter isn't full/empty
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r781 | parnic | 2010-11-11 15:58:48 +0000 (Thu, 11 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- fixed the TargetInfo fixup code to only run once per profile instead of every time
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r780 | parnic | 2010-11-10 03:18:22 +0000 (Wed, 10 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/Runes.lua

- minor update to force a full redraw when entering/leaving an instance to help make sure the runes are in a good state
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r779 | parnic | 2010-11-10 03:02:45 +0000 (Wed, 10 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/Runes.lua

- set runes back to coloring themselves instead of having a gray border and maybe fixed the issue where the wrong texture could get applied to death runes
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r778 | parnic | 2010-11-10 02:41:20 +0000 (Wed, 10 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- fixed markers generating errors or just misbehaving when changing profiles (ticket #102)
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r777 | parnic | 2010-11-08 04:57:18 +0000 (Mon, 08 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/Runes.lua

- don't force-set the color of each rune since they're already set in the texture. this does remove the nice border coloration we had before, but oh well. setting colors on colored textures is bad.
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r775 | parnic | 2010-11-06 23:28:30 +0000 (Sat, 06 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/PlayerInfo.lua

- fixed PlayerInfo module misbehaving with temporary weapon enchants
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r773 | parnic | 2010-11-06 17:32:28 +0000 (Sat, 06 Nov 2010) | 3 lines
Changed paths:
   M /trunk/modules/Threat.lua

- minor optimization in the threat bar
- fixed threat bar to display properly again
- added support for pets to the second highest threat feature
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r771 | parnic | 2010-11-06 15:04:12 +0000 (Sat, 06 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/GlobalCoolDown.lua

- fixed the GCD bar not animating
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r769 | parnic | 2010-11-06 03:03:46 +0000 (Sat, 06 Nov 2010) | 3 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceCastBar.lua
   M /trunk/modules/CustomHealth.lua
   M /trunk/modules/PetMana.lua
   M /trunk/modules/PlayerMana.lua
   M /trunk/modules/Threat.lua

- mana modules animate regardless of 'predictedPower' setting now
- fixed occasional flickering in the cast bar and threat bar when they are first displayed
- minor code cleanup
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r768 | parnic | 2010-11-06 02:31:35 +0000 (Sat, 06 Nov 2010) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceCastBar.lua

- better fix for cast bars getting stuck sometimes
- reinstated the code that was shutting off updates when a bar reached its desired scale
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r767 | parnic | 2010-11-05 05:32:40 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- reverted r761
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r766 | parnic | 2010-11-05 05:31:19 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/CastBar.lua

- disabled an optimization that was overstepping its bounds and causing issues
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r765 | parnic | 2010-11-05 05:18:14 +0000 (Fri, 05 Nov 2010) | 2 lines
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD_Options/Options.lua

- set the minimum update frequency to 0.067 (15 per second) because anything less just looks awful
- clamped the update frequency on every load to force it to >= 15
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r764 | parnic | 2010-11-05 05:02:16 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/CastBar.lua

- same fix as r763, but for the player's cast bar this time
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r763 | parnic | 2010-11-05 04:55:25 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/PlayerMana.lua

- fixed the player's health and mana bars monitoring the wrong unit whenever the player leaves an instance while in a vehicle
------------------------------------------------------------------------
r762 | parnic | 2010-11-05 04:35:05 +0000 (Fri, 05 Nov 2010) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua

- fixed markers not updating when a bar's inverse mode is changed
- fixed markers not rotating with a bar when the rotation option is set at runtime
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r761 | rokiyo | 2010-11-05 04:12:37 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- Suppress bar animations if update rate is less than 15/sec
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r760 | rokiyo | 2010-11-05 03:17:50 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/IceHUD_Options/Options.lua

- Reunited a local declaration with the code that used it.
------------------------------------------------------------------------
r758 | rokiyo | 2010-11-05 02:33:37 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- fixed buffs tiling in the wrong direction
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r757 | parnic | 2010-11-05 01:48:46 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceCastBar.lua
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/Runes.lua
   M /trunk/modules/SliceAndDice.lua
   M /trunk/modules/TargetHealth.lua
   M /trunk/modules/TargetInfo.lua

- pedantically replaced sets of spaces with tabs. i'm that guy.
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r756 | parnic | 2010-11-05 01:39:06 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/modules/EclipseBar.lua

- fixed the eclipse bar turning gray when adjusting settings that caused a Redraw()
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r755 | rokiyo | 2010-11-05 01:30:36 +0000 (Fri, 05 Nov 2010) | 2 lines
Changed paths:
   M /trunk/modules/PlayerInfo.lua
   M /trunk/modules/TargetInfo.lua

- Fixed not being able to set icon sizes for debuffs
- Rearranged the config screen for Info modules
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r754 | parnic | 2010-11-05 00:57:45 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- markers are now created at the proper alpha instead of 100%
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r753 | parnic | 2010-11-05 00:52:39 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD_Options/Options.lua

- changed the 'update period' slider to represent number of updates per second instead of seconds between updates. now higher is more frequent and lower is less frequent which makes more sense to users
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r752 | parnic | 2010-11-05 00:42:37 +0000 (Fri, 05 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- fixed text staying hidden when disabling and re-enabling a module
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r751 | parnic | 2010-11-04 17:56:18 +0000 (Thu, 04 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/IceHUD_Options/Options.lua

- fixed an error popping up whenever a user had icehud disabled in its settings and tried to access the config page
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r750 | parnic | 2010-11-04 04:50:58 +0000 (Thu, 04 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceHUD_Options/Options.lua

- added LibDBIcon to the options module so that the minimap icon is toggleable again
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r749 | parnic | 2010-11-04 04:46:34 +0000 (Thu, 04 Nov 2010) | 1 line
Changed paths:
   M /trunk/IceHUD_Options/Options.lua

- fixed a misplaced 'self'
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r748 | parnic | 2010-11-04 04:37:58 +0000 (Thu, 04 Nov 2010) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua
   M /trunk/IceHUD.toc
   A /trunk/IceHUD_Options
   A /trunk/IceHUD_Options/IceHUD_Options.toc
   A /trunk/IceHUD_Options/Options.lua

- ripped ~1.3mb out of IceHUD itself and moved it into an LoD IceHUD_Options addon
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Additional Files

Type Name Size Uploaded Game Version Downloads
603.98 KB Dec 4, 2010 4.0.3a 43