r344

Details

  • Filename
    IceHUD-r344.zip
  • Uploaded by
  • Uploaded
    Jan 18, 2009
  • Size
    659.08 KB
  • Downloads
    68
  • MD5
    35c258b45d498725e75e6a4929568fe4

Supported WoW Retail Versions

  • 3.0.3

Changelog

------------------------------------------------------------------------
r344 | parnic | 2009-01-19 04:57:53 +0000 (Mon, 19 Jan 2009) | 2 lines
Changed paths:
   M /trunk/modules/TargetHealth.lua

- added user-requested toggle to color the TargetHealth bar by hostility if the target is an NPC and the bar is set to use class coloring (instead of health % coloring)
- cleaned up the options and options dependencies a bit in the target health module
------------------------------------------------------------------------
r342 | parnic | 2009-01-12 00:31:56 +0000 (Mon, 12 Jan 2009) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- added a fourth line of text (empty by default) by request to the TargetInfo module
------------------------------------------------------------------------
r341 | parnic | 2009-01-10 23:33:08 +0000 (Sat, 10 Jan 2009) | 1 line
Changed paths:
   M /trunk/modules/TargetHealth.lua

- fixed a bug introduced in 1.4 that was causing taint in the target health module
------------------------------------------------------------------------
r340 | parnic | 2009-01-08 00:45:52 +0000 (Thu, 08 Jan 2009) | 1 line
Changed paths:
   M /trunk/modules/HungerForBlood.lua

- fix for HfB text staying on the screen after the buff has timed out (Thanks Tunde!)
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r338 | parnic | 2009-01-07 06:46:37 +0000 (Wed, 07 Jan 2009) | 2 lines
Changed paths:
   M /trunk/modules/HungerForBlood.lua

- set HfB bar to be always visible (even with 0 duration) because secure/clickable frames cannot be dynamically shown or hidden during combat unless they're directly tied to a unit's targeted status
- cleaned up "allow click casting" option to properly disable itself without having to reload the ui
------------------------------------------------------------------------
r337 | parnic | 2009-01-07 06:33:48 +0000 (Wed, 07 Jan 2009) | 1 line
Changed paths:
   M /trunk/modules/TargetHealth.lua

- re-added click-targeting on the target health bar (optionally). this time using RegisterUnitWatch so that it shows and hides properly even in combat
------------------------------------------------------------------------
r336 | parnic | 2009-01-07 04:23:00 +0000 (Wed, 07 Jan 2009) | 2 lines
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/modules/Threat.lua

- made the threat module use raw threat percentages by default so that its display matches Omen's.
- added an option to the threat module to display the scaled percent (the old method) instead of raw. this will cause it to disagree with Omen, but it's displaying the same information, only in a different way
------------------------------------------------------------------------
r335 | parnic | 2009-01-07 01:15:59 +0000 (Wed, 07 Jan 2009) | 1 line
Changed paths:
   M /trunk/modules/RangeCheck.lua

- fixed range check module to work with dogtags disabled
------------------------------------------------------------------------
r334 | parnic | 2009-01-06 07:41:27 +0000 (Tue, 06 Jan 2009) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceCore.lua
   M /trunk/IceElement.lua
   M /trunk/IceHUD.lua

- separated alpha settings for "OOC and target" and "OOC and not full"; existing user settings are preserved (target gets copied to the new Not Full setting) the first time this version (or later) of the addon is loaded by a user with existing settings
------------------------------------------------------------------------
r333 | parnic | 2009-01-06 07:15:22 +0000 (Tue, 06 Jan 2009) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- added settings to allow greater customization of buff/debuff frames in the TargetInfo module (grow direction, anchor points, offsets)
------------------------------------------------------------------------
r332 | parnic | 2009-01-06 06:35:09 +0000 (Tue, 06 Jan 2009) | 1 line
Changed paths:
   M /trunk/modules/TargetHealth.lua

- unified icon configurations for the target health bar (pvp, raid, classification) and prettied up the options a bit
------------------------------------------------------------------------
r331 | parnic | 2009-01-02 07:37:26 +0000 (Fri, 02 Jan 2009) | 1 line
Changed paths:
   M /trunk/modules/ComboPoints.lua
   M /trunk/modules/LacerateCount.lua
   M /trunk/modules/MaelstromCount.lua
   M /trunk/modules/Runes.lua
   M /trunk/modules/SunderCount.lua

- added graphical gap settings to combo points, lacerate/sunder/malestrom count, and runes modules
------------------------------------------------------------------------
r330 | parnic | 2009-01-01 17:54:00 +0000 (Thu, 01 Jan 2009) | 1 line
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua

http://www.wowace.com/projects/ice-hud/tickets/10-unable-to-reset-with-a-error/ - "Reset" configuration now works properly
------------------------------------------------------------------------
r329 | parnic | 2009-01-01 06:12:33 +0000 (Thu, 01 Jan 2009) | 1 line
Changed paths:
   M /trunk/modules/GlobalCoolDown.lua

- changed default GCD spell for rogues to be sin strike instead of cheap shot
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r328 | parnic | 2009-01-01 01:47:20 +0000 (Thu, 01 Jan 2009) | 2 lines
Changed paths:
   M /trunk/IceElement.lua
   M /trunk/IceHUD.lua

- fixed a potential nil access if some other mod has redefined RAID_CLASS_COLORS like a naughty little addon
- clarified some settings text a smidge
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r327 | parnic | 2008-12-16 07:03:39 +0000 (Tue, 16 Dec 2008) | 1 line
Changed paths:
   M /trunk/modules/TargetCC.lua

- added Shockwave to the CC list
------------------------------------------------------------------------

Additional Files

Type Name Size Uploaded Game Version Downloads
395.78 KB Jan 18, 2009 3.0.3 36