r291

Details

  • Filename
    IceHUD-r291.zip
  • Uploaded by
  • Uploaded
    Nov 2, 2008
  • Size
    618.14 KB
  • Downloads
    108
  • MD5
    0c451e6e643706f7ef3343a95e8f5f5b

Supported WoW Retail Versions

  • 3.0.2

Changelog

------------------------------------------------------------------------
r291 | parnic | 2008-11-03 02:52:57 +0000 (Mon, 03 Nov 2008) | 2 lines
Changed paths:
   M /trunk/modules/PlayerMana.lua
   M /trunk/modules/Runes.lua

- fixed a bug with PlayerMana disabling OnUpdate code for warriors and DK's when their bar was full instead of when it is empty
- fixed a bug with DK runes appearing to be available as soon as a fight was done instead of when they actually became available again
------------------------------------------------------------------------
r289 | parnic | 2008-11-02 21:13:45 +0000 (Sun, 02 Nov 2008) | 1 line
Changed paths:
   M /trunk/modules/PlayerMana.lua

- hopefully fixed a bug with max'ing out the player's mana bar with a mana potion, life tap, mana gem, etc.; now letting the animation finish out normally before turning off the OnUpdate
------------------------------------------------------------------------
r287 | parnic | 2008-10-29 04:01:11 +0000 (Wed, 29 Oct 2008) | 3 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/modules/DruidMana.lua
   M /trunk/modules/PlayerMana.lua
   M /trunk/modules/TargetMana.lua

performance optimizations:
- only run the OnUpdate code for the player mana bar when the player's power is not full
- never run the every-frame OnUpdate for TargetMana or DruidMana bars since we don't need quite that level of granularity
------------------------------------------------------------------------
r286 | parnic | 2008-10-29 02:55:51 +0000 (Wed, 29 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceCastBar.lua

- fixed a bug with showing the "spellcast failed" flash on the player's castbar if the player tried to activate a trinket/cast another spell while casting a different one
------------------------------------------------------------------------
r285 | parnic | 2008-10-26 23:02:13 +0000 (Sun, 26 Oct 2008) | 3 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua
   M /trunk/modules/FocusHealth.lua
   M /trunk/modules/FocusMana.lua
   M /trunk/modules/PetHealth.lua
   M /trunk/modules/PetMana.lua
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/PlayerMana.lua
   M /trunk/modules/RangeCheck.lua
   M /trunk/modules/TargetHealth.lua
   M /trunk/modules/TargetInfo.lua
   M /trunk/modules/TargetMana.lua
   A /trunk/textures/Elite.blp
   A /trunk/textures/Rare.blp
   A /trunk/textures/RareElite.blp

- added a global toggle for DogTags so they can be enabled or disabled for the mod
- added an optional rare/elite/rare-elite indicator to the target health bar (off by default)
- made configuration mode show target raid icons (and the new elite indicator as well)
------------------------------------------------------------------------
r284 | parnic | 2008-10-26 17:48:34 +0000 (Sun, 26 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- fixed a bug in the TargetInfo module that cropped up in 3.0 when LibDogTag is not present causing the module to not display
------------------------------------------------------------------------
r282 | parnic | 2008-10-26 01:08:31 +0000 (Sun, 26 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/TargetHealth.lua

- reverted the click-targeting on the target health bar since it caused a lot of problems
------------------------------------------------------------------------
r280 | parnic | 2008-10-25 15:46:13 +0000 (Sat, 25 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/TargetHealth.lua

- added click-targeting to the TargetHealth module for raid icon ease (off by default)
------------------------------------------------------------------------
r279 | parnic | 2008-10-25 00:52:53 +0000 (Sat, 25 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/PlayerMana.lua

- potentially fix a bug with disabling the predictedPower cvar while the game is running
------------------------------------------------------------------------
r278 | parnic | 2008-10-21 05:12:18 +0000 (Tue, 21 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceCore.lua

- fixed some modules holding the config text after exiting config mode
------------------------------------------------------------------------
r277 | parnic | 2008-10-21 02:56:43 +0000 (Tue, 21 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/FocusCast.lua

- set FocusCast default vertical offset to match focus health/mana bars. oops.
------------------------------------------------------------------------
r276 | parnic | 2008-10-21 02:14:46 +0000 (Tue, 21 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceCore.lua

- made "configuration mode" display the name of the bar underneath it. causes things to get a bit crowded-looking, but helps distinguish bars a little better
------------------------------------------------------------------------
r275 | parnic | 2008-10-21 02:09:53 +0000 (Tue, 21 Oct 2008) | 2 lines
Changed paths:
   M /trunk/modules/FocusCC.lua
   M /trunk/modules/FocusCast.lua
   M /trunk/modules/GlobalCoolDown.lua
   M /trunk/modules/PetMana.lua
   M /trunk/modules/SliceAndDice.lua
   M /trunk/modules/TargetCC.lua
   M /trunk/modules/Threat.lua

- set focus cast default scale to match focus health/mana
- set default sides and offsets on all bars to avoid them overlapping each other (fixes mirror/threat overlap and a few others)
------------------------------------------------------------------------
r274 | parnic | 2008-10-21 01:38:54 +0000 (Tue, 21 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- added an option to force text justification on all bars
------------------------------------------------------------------------
r272 | Parnic | 2008-10-20 18:46:22 +0000 (Mon, 20 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/MaelstromCount.lua

- made maelstrom count mod be enabled by default now that it's verified as working
------------------------------------------------------------------------
r271 | parnic | 2008-10-20 05:39:35 +0000 (Mon, 20 Oct 2008) | 4 lines
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD.toc
   M /trunk/modules/LacerateCount.lua
   A /trunk/modules/MaelstromCount.lua
   M /trunk/modules/SunderCount.lua

- made lacerate and sunder modules show up in configuration mode
- added an extremely untested MaelstromCount module based off the other Count modules. I do not have a shaman with maelstrom to test this with, but I did confirm that it at least doesn't throw any errors ;)
- set lacerate default vertical position such that it is out of the way of the combo points module instead of on top of it
- fixed a bug where "graphical glow" and "graphical clean" presets did not work on lacerate and sunder count modules
------------------------------------------------------------------------
r270 | parnic | 2008-10-20 05:02:40 +0000 (Mon, 20 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/modules/LacerateCount.lua
   M /trunk/modules/SunderCount.lua

- extracted some functionality from the lacerate and sunder count modules to IceHUD for determining spell/ability buffs/debuffs on units. also fixed a small 3.0 bug in said modules for determining if the buff/debuff belonged to the player or not
------------------------------------------------------------------------
r269 | parnic | 2008-10-18 19:11:58 +0000 (Sat, 18 Oct 2008) | 2 lines
Changed paths:
   M /trunk/modules/TargetCC.lua

- added an option to only show the CC bars if the current CC was cast by the player
- also includes a new rangecheck revision that doesn't throw errors when targeting
------------------------------------------------------------------------
r268 | parnic | 2008-10-18 16:32:32 +0000 (Sat, 18 Oct 2008) | 3 lines
Changed paths:
   M /trunk/modules/FocusHealth.lua
   M /trunk/modules/PlayerHealth.lua

- added an option to hide the new blizzard focus frame in the focus health module
- added an option to make the focus health module clickable to target your focus
- fixed a bug in player health's targeting where the clickable area was in the wrong spot when the bar was flipped to the right side
------------------------------------------------------------------------
r267 | parnic | 2008-10-18 04:58:04 +0000 (Sat, 18 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/PlayerHealth.lua

- changed the default for catching mouse clicks on the player health frame to false. it was causing too much confusion
------------------------------------------------------------------------
r266 | parnic | 2008-10-18 04:47:44 +0000 (Sat, 18 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/TargetCC.lua

- fixed a problem with the target/focus CC bars not updating properly since the 3.0 patch
------------------------------------------------------------------------
r265 | parnic | 2008-10-18 03:10:42 +0000 (Sat, 18 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/CastBar.lua

- whoops, gave the player castbar a name in IceHUD's class instance. thanks greywithana :)
------------------------------------------------------------------------
r264 | parnic | 2008-10-17 16:17:28 +0000 (Fri, 17 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/Runes.lua

- fixed runes module misbehaving after loading into the world when ooc alpha was set to 0
------------------------------------------------------------------------
r263 | parnic | 2008-10-17 15:39:59 +0000 (Fri, 17 Oct 2008) | 4 lines
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/modules/ComboPoints.lua

- made "config mode" only show bars that are currently enabled
- made combo points module show 5 combo points while in config mode
- added horizontal offset to combo points module
- added ability make combo points add vertically instead of horizontally (if in graphical mode)
------------------------------------------------------------------------
r262 | parnic | 2008-10-17 06:46:11 +0000 (Fri, 17 Oct 2008) | 2 lines
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceElement.lua
   M /trunk/modules/ComboPoints.lua
   M /trunk/modules/LacerateCount.lua
   M /trunk/modules/SunderCount.lua
   M /trunk/modules/TargetInfo.lua
   M /trunk/modules/TargetOfTarget.lua
   M /trunk/modules/Threat.lua

- made alpha settings properly affect non-bar elements (range finder, targetinfo, combo points, etc.)
- something's busted with the rune module if you spawn into the world and that module is at 0% alpha...trying to track that down now, but i gotta go to bed. could be a result of this change, maybe not.
------------------------------------------------------------------------
r261 | parnic | 2008-10-17 01:58:31 +0000 (Fri, 17 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- probable fix for debuffs appearing as "own buff size" when they shouldn't have
------------------------------------------------------------------------
r254 | parnic | 2008-10-16 15:08:16 +0000 (Thu, 16 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceCastBar.lua

- fixed a potential nil access in the cast bar
------------------------------------------------------------------------
r253 | parnic | 2008-10-16 15:02:27 +0000 (Thu, 16 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/TargetInfo.lua

- fixed "own buff size" to work properly for buffs you cast on targets instead of buffs they cast on themselves
------------------------------------------------------------------------
r252 | parnic | 2008-10-16 14:51:55 +0000 (Thu, 16 Oct 2008) | 2 lines
Changed paths:
   M /trunk/IceCore.lua

- fixed an error when selecting the ArcHUD preset
- set the config to refresh itself when a new preset is selected so that the config screen is updated
------------------------------------------------------------------------
r251 | parnic | 2008-10-16 14:38:44 +0000 (Thu, 16 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/TargetMana.lua

- added an option to only show the target mana/power bar if the target uses mana (by request)
------------------------------------------------------------------------
r250 | parnic | 2008-10-16 14:30:43 +0000 (Thu, 16 Oct 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD.lua
   M /trunk/modules/SliceAndDice.lua

- increased vertical offsets (by request)
- fixed Slice and Dice module for new Imp SnD talent values as well as the new SnD glyph
------------------------------------------------------------------------
r248 | parnic | 2008-10-15 22:44:12 +0000 (Wed, 15 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/PlayerHealth.lua
   M /trunk/modules/TargetHealth.lua

- changed the defaults for hiding the blizzard frame on the player and target health frames...i have a feeling i'm going to tick off a whole different subset of people by changing this, but we'll see.
------------------------------------------------------------------------
r247 | parnic | 2008-10-15 02:41:16 +0000 (Wed, 15 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/TargetHealth.lua
   M /trunk/modules/TargetOfTargetHealth.lua

- officially removing support for libmobhealth since it's no longer necessary (this has technically be unsupported for a long time, but some config options still existed for it)
------------------------------------------------------------------------
r244 | parnic | 2008-10-14 20:05:03 +0000 (Tue, 14 Oct 2008) | 3 lines
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua
   M /trunk/modules/CastBar.lua
   M /trunk/modules/PlayerMana.lua
   M /trunk/modules/Threat.lua
   A /trunk/textures/ArcHUD.blp
   A /trunk/textures/ArcHUDBG.blp

- added user-submitted ArcHUD-like textures and preset
- modified cast lag and threat pull indicators to use a custom color instead of being an alpha'd version of the background
- fixed a bug where runic power would use the "not full" aggro setting when it was empty (it should behave like rage and treat "not full" as empty)
------------------------------------------------------------------------
r242 | parnic | 2008-10-14 05:20:14 +0000 (Tue, 14 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceHUD.toc

- updated to use @project-version@ keyword sub format so I don't have to keep this manually updated
------------------------------------------------------------------------
r241 | parnic | 2008-10-14 05:12:15 +0000 (Tue, 14 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceHUD.lua

- whoops, added new textures to the "textures" list instead of the "presets" list...my bad :P
------------------------------------------------------------------------
r239 | parnic | 2008-10-14 05:05:58 +0000 (Tue, 14 Oct 2008) | 8 lines
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/IceHUD.lua
   M /trunk/IceHUD.toc
   M /trunk/embeds.xml
   M /trunk/libs
   M /trunk/modules/DruidMana.lua
   M /trunk/modules/TargetHealth.lua
   M /trunk/modules/Threat.lua
   A /trunk/textures/FangRune.blp
   A /trunk/textures/FangRuneBG.blp
   A /trunk/textures/RuneBar.blp
   A /trunk/textures/RuneBarBG.blp
   A /trunk/textures/RuneColor.blp
   A /trunk/textures/RuneColorBG.blp

v1.3.3-Release
- interface version up to 3.0! hooray new stuff.
- mod version bumped to 1.3.3 for all the new stuff and 3.0 client compatibility
- made the threat module wow 3.0-compatible (these changes do not branch based on interface version due to the removal of lots of libs...there's no goin' back now!)
- fixed text display on threat module to actually show threat % as intended
- extracted MathRound function to make it accessible to all modules instead of being embedded within TargetHealth
- added a few more user-submitted bar textures
- removed LibDruidMana and fixed up DruidMana module to work with the new UnitPower API
------------------------------------------------------------------------
r238 | parnic | 2008-10-14 01:46:29 +0000 (Tue, 14 Oct 2008) | 2 lines
Changed paths:
   M /trunk/modules/MirrorBar.lua

- fixed a bug causing the mirror bar to not obey "offset" setting
- made the mirror bar's text stop bouncing up and down based on its offset setting. now will always remain in the same place (since there are vertical/horizontal adjustment sliders for this text already)
------------------------------------------------------------------------
r236 | parnic | 2008-10-09 15:41:01 +0000 (Thu, 09 Oct 2008) | 2 lines
Changed paths:
   M /trunk/IceHUD.toc
   M /trunk/modules/Threat.lua

v.1.3.2 - bumped toc version of icehud to 1.3.2 in preparation of the next repo tag
- made aggro alpha setting on the threat bar actually work
------------------------------------------------------------------------
r235 | parnic | 2008-10-09 15:20:13 +0000 (Thu, 09 Oct 2008) | 1 line
Changed paths:
   M /trunk/textures/GlowArc.blp
   M /trunk/textures/GlowArcBG.blp

- replaced the glow arc textures with a new version supplied by the author
------------------------------------------------------------------------
r234 | parnic | 2008-10-09 15:14:39 +0000 (Thu, 09 Oct 2008) | 3 lines
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua

- changed a couple of defaults on the new bar texture presets for additive versus blended draws
- widened the maximum gap once again to 700 by request (from 500)
- hoping the curse packager works this morning ;)
------------------------------------------------------------------------
r233 | parnic | 2008-10-09 05:21:32 +0000 (Thu, 09 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- fixed a bug from the last check-in with pre-wotlk clients (GetCVarBool doesn't exist?!)
------------------------------------------------------------------------
r232 | parnic | 2008-10-09 05:13:37 +0000 (Thu, 09 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua

- fixed a bug that caused mana frames to stop updating properly in wotlk under certain conditions
------------------------------------------------------------------------
r231 | parnic | 2008-10-09 01:40:56 +0000 (Thu, 09 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua
   M /trunk/modules/ComboPoints.lua
   M /trunk/modules/LacerateCount.lua
   M /trunk/modules/SunderCount.lua
   A /trunk/textures/BloodGlaives.blp
   A /trunk/textures/BloodGlaivesBG.blp
   A /trunk/textures/CleanCurves.blp
   A /trunk/textures/CleanCurvesBG.blp
   A /trunk/textures/ComboCleanCurves.blp
   A /trunk/textures/ComboCleanCurvesBG.blp
   A /trunk/textures/ComboGlow.blp
   A /trunk/textures/ComboGlowBG.blp
   A /trunk/textures/GlowArc.blp
   A /trunk/textures/GlowArcBG.blp

- added 3 new user-submitted bar textures (GlowArc, CleanCurves, and BloodGlaives) and 2 new user-submitted combo/sunder/lacerate count textures (Glow and CleanCurves)
------------------------------------------------------------------------
r230 | parnic | 2008-10-06 18:34:35 +0000 (Mon, 06 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceBarElement.lua
   M /trunk/IceCore.lua
   M /trunk/IceHUD.lua

- added bar/background graphical blend mode options so we can have us some snazzier artses
------------------------------------------------------------------------
r228 | parnic | 2008-10-04 17:15:34 +0000 (Sat, 04 Oct 2008) | 1 line
Changed paths:
   M /trunk/modules/CastBar.lua

- made lag indicator on the player's cast bar respect the bar width setting
------------------------------------------------------------------------
r227 | parnic | 2008-10-04 17:10:35 +0000 (Sat, 04 Oct 2008) | 1 line
Changed paths:
   M /trunk/IceCastBar.lua

- made castbar text respect alpha settings
------------------------------------------------------------------------
r226 | parnic | 2008-10-02 21:13:18 +0000 (Thu, 02 Oct 2008) | 1 line
Changed paths:
   M /trunk/.pkgmeta
   M /trunk/libs

- updated lib references to their new names
------------------------------------------------------------------------

Additional Files

Type Name Size Uploaded Game Version Downloads
389.89 KB Nov 2, 2008 3.0.2 41