UploadedMar 17, 2013
Supported WoW Versions
Healers Have To Die
version 2.1.1 (2013-03-17):
Fix huge compatibility problems with other (selfish) add-ons breaking
nameplates hooking. This caused HHTD's symbols being displayed above the
wrong players. HHTD will also denounce these add-ons in the chat so you can
ask their author to fix them.
HHTD will also disable its nameplate module when another add-on unilaterally
modifies nameplate making them unusable for other add-ons. A message will be
displayed. (FYI: the add-on "Tidy Plates" doesn't do this and
therefore is fully compatible with HHTD)
Fix automatic healer role setting while in combat which was causing a
'protected function call' exception pop-up for BG leaders.
Fix a problem which could lead into healer symbols not being hidden.
Special thanks to Cegthlhekz who helped a lot by testing the numerous alpha
versions leading to this release of Healers Have To Die.
version 2.1.0 (2013-03-06):
HHTD no longer relies on LibNamePlate-1.0. The HHTD's NamePlateHooker module
includes its own highly optimized sub-module (written from scratch) to handle
nameplates. I might turn this sub-module into a library since LibNamePlate-1.0
has become too difficult to maintain and would need a complete rewrite. This
change should translate into an overall gain in performance and reliability for
HHTD's end users.
Fix 'Holy Fire' detection.
Do not display any 'Friendly healer under attack' alert if the healer being
attacked turns out to be ourself...
Using AceTimer-3.0 again.
version 2.0.4 (2012-12-10):
- Fix: the chat announcer was no longer working in Battlegrounds
version 2.0.3 (2012-11-28):
Compatible with WoW 5.1
Removed HHTD's options from the WoW Interface panel since it causes global UI tainting. (Fear not, Blizzard might fix this in just a few years).
Until then, just use the command /HHTDG to access HHTD's option panel.
Fixes a very rare Lua error.
version 2.0.2 (2012-09-25):
Fix a bug where HHTD could crash if an NPC with a hyphen in its name healed.
Replaced AceTimer-3.0 with LibShefkiTimer-1.0 to fix random 'Script ran too
long' issues happening with AceTimer's current implementation.
version 2.0.1 (2012-09-01):
Compatible with Mists of Pandaria
Fixed bug: 'NamePlateHooker.lua:452: attempt to index field '?' (a nil
value)' which was caused by the fact that LibNameplate-1.0 fires twice when
plates are hidden if TidyPlates is used.
Fixed bug: Healers below the healing threshold could be flagged as healers if
they were casting spells right after the player had logged in (player's
maximum health being null at that specific time).
Fix wrong description for the 'Heal amount threshold' slider which
incorrectly said that it had no effect in PvP if the 'Healer specialization
detection' option was checked. This was no longer true since HHTD 2.0.
Many micro-optimizations in the combat log parser, especially for when the
PVE option is disabled. The analyzer leaves even earlier in such cases. Not
that it should have any noticeable impact for any user. However, if you take
HHTD's user base as a whole, you could probably fry an egg per day with the
saved power :-) Is this called green programming?
Added support for Italian localization
version 2.0.0 (2012-06-03):
Nameplate markers now include the healer's rank (the lower the number, the better
Nameplate markers are now resizable and movable (see the 'Name Plate
Hooker' module's options).
It's now possible to test how markers look like using the 'Test HHTD's
behavior on current target' button in the general options (along with other
HHTD's core has been rewritten and reorganized with all the current features
in mind making HHTD more effective and reliable.
The logs have been improved, they are now sorted and include all healing
spells cast by healers with emphasising for specialised healers' spells.
The logs can now be disabled if the announcer module is enabled (they are no
Improved healer detection for PVP and PVE (faster and more reliable).
Better handling of multi-instanced units in PVE (especially with nameplate
Many small improvements and bug fixes.
Localization is needed, if you want to contribute you can directlty write your translations using this very link.
version 22.214.171.124 (2012-01-09):
- Fix LibNamePlate bug during cutscenes.
version 126.96.36.199 (2011-11-29):
- Updated TOC to be compatible with WoW 4.3
version 1.9.1 (2011-07-04):
FIX: Friendly healers were reportedly attacked by their own pets or
Fix: In battleground there is no raid warning channel, HHTD now falls back to raid
channel in this situation.
version 1.9.0 (2011-07-03):
New feature: It's now possible to announce friendly and enemy healers to chat
for other players to see, you have to enable and configure the messages in
the 'Announcer' options.
New feature: HHTD will display an alert when a nearby friendly healer is
New feature: HHTD will automatically apply the HEALER role to detected
friendly healers (if possible).
Compatible with WoW 4.2
version 1.8.4 (2011-04-28):
- Updated LibNamePlate again to actually be compatible with WoW 4.1
version 1.8.3 (2011-04-26):
- Updated LibNamePlate to be compatible with WoW 4.1
version 1.8.2 (2011-04-10):
New feature: Logs are available in HHTD's option panel with detailed information about each detected healers (specific spell used, heal amount, activity state). You must check the 'Logging' option to enable logging and add the 'Logs' tab.
Fix: The 'Minimum Heal Amount' filter was ignored by non-healing specialized spells (buffing spells and such available in healing talent trees).
Localization updates and fixes, notably for ruRU (thanks to AlexFlexy).
version 1.8.1 (2011-03-13):
Updated version of LibNamePlate-1.0 (this should fix a Lua error some users experienced)
Updated description with links to the official forum threads about HHTD (someone should tell them that only 12,000 people are using HHTD...)
version 1.8.0 (2011-03-06):
New feature: HHTD now adds the healer role symbol on friendly Healers if allies' name-plates are shown so you can protect your beloved healers and prevent them from being slaughtered!!
Changed minimum heal amount to be a percentage of the player maximum health.
version 188.8.131.52 (2011-02-06):
- FIX: PVE healer detection was broken when "Healer specialization detection" option was enabled (all NPCs were detected as healers)
version 1.7.0 (2011-02-05):
- New feature: "Healer specialization detection" option. (thanks to Zalgorr for the spell list)
New feature: "Use minimum heal amount filter" option.
New command: /hhtdg to open the configuration UI.
AceLocale-3.0 library was missing in previous releases preventing HHTD to
work in certain conditions.
- Fixes and optimizations.
version 1.6.0 (2011-01-22):
- Healers-Have-To-Die is now useful in PVE, it's able to ring and add crosses over NPC healers' name plates (can be disabled).
- Multiple fixes to detection algorithm: only actual players or NPCs (if option checked) will be reported as healers. (no longer reporting guardians, pets, etc...)
- Announcer module: Added an option to disable sounds.
- Massive code cleanup and re-organization, now using modules for the different add-on parts.
Added support for AddonLoader.
Localization is needed, if you want to contribute: http://www.wowace.com/addons/healers-have-to-die/localization/
version 1.5.1 (2010-10-26):
- HHTD is now able to add a red cross above enemy name plates when they've been caught healing.
- New option to disable messages printed by HHTD.