2.0.3

Details

  • Filename
    Healers-Have-To-Die-2.0.3.zip
  • Uploaded by
  • Uploaded
    Nov 27, 2012
  • Size
    179.39 KB
  • Downloads
    103,706
  • MD5
    cc42f8f66c28fc63d1517a5b64f39eec

Supported WoW Retail Versions

  • 5.1.0

Changelog

Healers Have To Die

Change log

version 2.0.3 (2012-11-28):

  • Compatible with WoW 5.1

  • Removed HHTD's options from the WoW Interface panel since it causes global UI tainting. (Fear not, Blizzard might fix this in just a few years).
    Until then, just use the command /HHTDG to access HHTD's option panel.

  • Fixes a very rare Lua error.

version 2.0.2 (2012-09-25):

  • Fix a bug where HHTD could crash if an NPC with a hyphen in its name healed.

  • Replaced AceTimer-3.0 with LibShefkiTimer-1.0 to fix random 'Script ran too
    long' issues happening with AceTimer's current implementation.

version 2.0.1 (2012-09-01):

  • Compatible with Mists of Pandaria

  • Updated healers' [spell list][spelllist] (including Monk's): specialized
    healers detection should be perfectly accurate now. Do not hesitated to leave
    comments on the [spell list][spelllist] page.

  • Fixed bug: 'NamePlateHooker.lua:452: attempt to index field '?' (a nil
    value)' which was caused by the fact that LibNameplate-1.0 fires twice when
    plates are hidden if TidyPlates is used.

  • Fixed bug: Healers below the healing threshold could be flagged as healers if
    they were casting spells right after the player had logged in (player's
    maximum health being null at that specific time).

  • Fix wrong description for the 'Heal amount threshold' slider which
    incorrectly said that it had no effect in PvP if the 'Healer specialization
    detection' option was checked. This was no longer true since HHTD 2.0.

  • Many micro-optimizations in the combat log parser, especially for when the
    PVE option is disabled. The analyzer leaves even earlier in such cases. Not
    that it should have any noticeable impact for any user. However, if you take
    HHTD's user base as a whole, you could probably fry an egg per day with the
    saved power :-) Is this called green programming?

  • Added support for [Italian localization][localization]

Additional Files

Type Name Size Uploaded Game Version Downloads
47.42 KB Nov 27, 2012 5.1.0 319