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Race: Blood Elf
Class: Monk
Spec: Brewmaster and Windwalker
Debuff tested: "Chilled" from Cresting Exile in Arathi Highlands (spell ID: 6136)
Grid2 version: r834
I have a multibar set up to track my health. The only Main Bar Colors selected are a customer 'debuffs-DebuffsDispellable' status I've made (see picture for options) and health-current.
I don't believe this was happening when my character was a Night Elf, but now that I'm a Blood Elf, at least this magic debuffs is coloring my frame as if it's dispellable. In a way this makes sense, as I can remove it with Tiger's Lust, but the frame colors as Magic even if I don't have Tiger's Lust talented (and therefore have no way to remove it).
Multibar setup:
Custom status:
Frame colors as a Magic debuff when Chilled, even if Tiger's Lust isn't talented:
I haven't yet been able to test if this is reproducible with other Magic debuffs, I'll go look for a few.
I do have a bit of custom changes in the code to color frames gray at 100%. I removed that and re-tested and the Magic color still occurs, so that isn't the issue.
I cannot reproduce the problem, but i tested the issue with other magic debuff because my monk is low level. Its seem a bug in blizzard part with this particular debuff.
Grid2 uses the same method than blizzard raid frames to test dispelleable debuffs, can you type into chat the next line when you have the debuff and report what is printed in chat (warning, only the magic debuff must be present in the toon) ?
/dump UnitDebuff("player", 1, "RAID")
if the result is NOT "empty result" then the game considers the debuff as dispelleable. (RAID filter means return only dispeleable debuffs).
Another possible test is to verify if the debuff is reported as dispelleable in the blizzard raid frames too.
Tested and got the following table dump, so sounds like it's an issue on Blizzard's end:
Dump: value=UnitDebuff("player", 1, "RAID") [1]="Chilled", [2]=135843, [3]=0, [4]="Magic", [5]=5, [6]=179070.624, [7]="nameplate3", [8]=false, [9]=false, [10]=6136, [11]=false, [12]=false, [13]=false, [14]=false, [15]=1, [16]=-30, [17]=-20, [18]=0
I'll continue to monitor this to see if it's any significant number of debuffs that false trigger as dispellable. But yea, sounds like this is not on your end. Thanks for the reply!
I found another ability that is causing the same issue:
NPC: Krubbs
Spell: Water Spit (https://www.wowhead.com/spell=260654/water-spit)
I tested with Blizzard Raid Frame on and it DOES show as a dispellable debuff on that frame as well, so I see why your addon would, too. However, another unitframe addon I have (ElvUI, which you can see in the picture) isn't coloring the frame, so it seems that addon's method (whatever oUF is doing) is able to correctly filter this out.
I believe this addon, as well as some others (like Healium, which I work on a bit) hard code what specs can dispel what, and color frames based on the character's class/spec. I don't imagine you would feel this is a worthwhile time investment since your addon's functionality mirrors Blizzard's, but I felt I should pass it along.
Thanks!
EDIT: I just realized I hadn't selected 'only dispellable' in the Blizzard raid frames options, so going to retest.
EDIT 2: Retesting with this option selected changed nothing.
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