Anchoring issues with 1440p Pixel Perfect UIs #522


Closed
  • _ForgeUser17466234 created this issue Aug 19, 2017

    Hello,

     

    Having difficulty getting Grid2 to function with UI scales below the 0.64 Blizzard defined limit. Using a very simple addon to rescale down to 0.533 for true Pixel Perfection on 2560x1440, however Grid2 refuses to anchor correctly, and although locked, will re-position itself on both the Y and X axis, quite aggressively upon reload, and consecutive reloads with no interference from the user.

     

    Addon is exceedingly simple.

     

    local f = CreateFrame("Frame", nil, UIParent)
    f:RegisterEvent("PLAYER_ENTERING_WORLD")
    f:SetScript("OnEvent", function(self, event)

    UIParent:SetScale(0.533)

    f:UnregisterAllEvents()

    end)

     

    Any help with this one, would be greatly appreciated. Always been a fan.

     

    Kind regards,

    Shiny <3

     

  • michaelsp closed issue Aug 6, 2018

To post a comment, please login or register a new account.