Raid-Icon-Player opacity not working #345


  • Defect
  • Fixed
Closed
Assigned to michaelsp
  • _ForgeUser5843127 created this issue Aug 17, 2013

    What steps will reproduce the problem?
    1. Go to options->statuses->Targeting&Distances->raid-icon-player
    2. Try to set opacity to minimum (or any value) for any of the icons
    3. Opacity will stay at maximum regardless of which value you selected

    What is the expected output? What do you see instead?
    When I set opacity of (for example) star icon to minimum, I would expect not to see that icon at all while being able to see all the other icon marks. But the option is not working and I still see it normaly.

    What Grid2 version and language of WoW are you using?
    Version I'm using is r715, tried also with r712, r713 and r714. Wow client is English (UK).

    Do you have an error log of what happened?
    No.

    Please provide any additional information below.
    When I try to set opacity of all icons together via slider at the bottom it works, it's just not working when I'm trying to change opacity for every of the icons separately.
    Idea is that I'd like to have for example mark 1, 2 and 3 showing at 10% opacity or not showing at all, and mark 4 showing at 90% opacity, mark 5 at 50% (if that is possible at all, which judging by that there is option for it in grid2 setup it is).

  • _ForgeUser5843127 added the tags New Defect Aug 17, 2013
  • Gragagrogog posted a comment Aug 18, 2013

    Well... the status as is completely ignores the alpha from color picker and uses only alpha from the "global alpha slider" below for all marks.

    May I ask why you would ever want to set different alpha for each mark?

  • _ForgeUser5843127 posted a comment Aug 19, 2013

    May I ask why you would ever want to set different alpha for each mark?

    Shure :)

    For example:

    Boss 2 in SoO on 25 man difficulty throws 5 debuffs at the same time of which all needs to be dispelled in 3 seconds time frame or they multiple. All 5 debuffs are marked with different raid markers by various boss mods.

    If you run that boss with 5 healers (which seems optimal judging from limited ptr testing) neither of healers cannot miss dispelling their debuff .Best way to assign healers is just to give each of them 1 mark to dispell (because nature of the fight doesn't allow grouping up for mass dispells).

    If I could make all other markers except the one I'm assigned to not to show (or set their alpha to very low value) it would be much much easier to make that 3 second timer in which you have to dispell, not losing yourself in other marks and debuffs that you kinda have to track. For that specific purpose having the option to set up marks separately (either by color, size or something 3rd) would be very nice if it is doable at all, and would be much appreciated.

    There are other bosses for which something similar would be very usefull, that was just one example.

    Thanks for responding so fast and cheers :)

  • Gragagrogog posted a comment Sep 12, 2013

    Fixed in r716, it will use alpha from each individual color picker, the global slider still remains there for convinience.

  • Gragagrogog removed a tag New Sep 12, 2013
  • Gragagrogog added a tag Fixed Sep 12, 2013
  • Gragagrogog closed issue Sep 12, 2013

To post a comment, please login or register a new account.