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What steps will reproduce the problem?1. Set the color that represents full health to transparent black2. Set the color that represents empty health to opaque white3. Add current health to the health-color mapping (I hope I am describing this correct)
What is the expected output?A health bar which goes from transparent at full health to opaque class color as it approaches 0 health
What do you see instead?The two colors don't blend. I will either get a bar with the appropriate class color or a bar that transitions between the colors in the first two steps depending on which mapping is on top
What Grid2 version and language of WoW are you using?r624 English
I don't know if it is possible or not to make two values additive as opposed to overwriting one another.
Umm the health bar gradient is defined using 3 colors. Which color are you using for 50% health ? Color1 is the color at 0% health Color2 is the color at 50% health Color3 is the color at 100% health Setting color2 to gray and 50% opacity the gradient seems ok for me.
Notice that to apply the transparency effect correctly you must set full transparent the cells background color (Its is black by default) from General Tab.
I was able to get the gradient working just fine. C1 black 100% opaque C2 grey 50% opaque C3 white 20% opaque
What I was trying to achieve was C1 [class color] 100% opaque C2 [class color] 50% opaque C3 [class color] 20% opaque
<<reply 398417>>
Not posible. Health status is a status like any other status, it does not have a especial management. If you link both statuses (health and classcolor) to the health bar:color indicator, only the status with highest priority is displayed (the first in the list) To allow the requested enhancement a redesign of some parts of Grid2 is required. Sorry for now i am not going to do so big change.
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