This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Latest version, I've tried enabling only grid2.
I use basically Target, and target of target on grid2, as well as raid frames obviously. I disabled all blizzard unitframes and raidframes etc.
So I rely heavily on grid2 for target/target of target and focus.
Remember few weeks ago when I was having issues in pvp where my targets even though theyre in melee range, they appear out of range and alpha...then it was fixed on pvp, but now also in the real world it keeps happening sometimes, ill provide screenshot below to see.
I did try to troubleshoot the problem via looking into the statuses range, but couldn't fix it.
In game I am on warmode on, havent tested warmode off.
https://imgur.com/a/yju36Bo
(3 screenshots in that link).
Anyways, ideally what would help me immensely is to keep the Range statuses just for raidframes and disabling it from Target/TargetofTarget and focus, I looked into Load and cannot find an option to disable alpha/range from target and ToT etc...I think that would be easier to do than fix this retail blizzard new expansion issues.
Last screenshot of enemy non-player, he's out of range & phasing too.
Not fixable, the game is reporting wrong information for some npcs.
Alright thanks. For the life of me I don't understand why blizzard did all this on midnight it didn't even make any sense, it only made all addon devs work extra and have stuff not-working sometimes, they really butchered this on their part. Initially they made it for top-guilds raiding so that they dont rely on weakaura stuff, then these same top-guilds created other ways/workarounds that does exactly what WA did, they even called the addon SneakyAura, so the top guilds didn't lose anything, only us and the devs who lost stuff.
To post a comment, please login or register a new account.