Better Visuals For Dispels #1413


  • Enhancement
Closed
  • JustDiscipline created this issue Feb 4, 2026

    So happy to see your addon back in the game.. but on first rounds of testing I'm running into a pretty big issue with how the Border is utilized. Simply, I think the dispellable buff notice on the border should be pulled out into it's own indicator. Could already be possible but doesn't look like it..

    Healers need the border for showing targeting/aggro, but noticing that those red borders will compete with showing a color for dispels. They are using the same area and losing information. I'd suggest building a dispellable border display separate from the main border-- configurable, but perhaps an outer/inner border to the main frame to not compete. Potentially this indicator would also bring back the native icons used to show dispellables.

    Hope this makes sense and would love to keep using Grid2 into Midnight.. please improve how we can see our dispels!

     

  • JustDiscipline added a tag Enhancement Feb 4, 2026
  • JustDiscipline edited description Feb 4, 2026
  • michaelsp posted a comment Feb 4, 2026

    Dispells can be displayed in any indicator, some players link the dispell status to the health bar color, or you can make the border bigger, or link the dispell status to a square or a shape indicator,  or you can change the colors for the dispell status to use a much more visible color.

    Or even you can create a glowing border indicator and display the dispell status there.

    Or you can move the aggro and target info from the border to another place, like a small square, rectangle or shape, for example the classic profile uses a blinking red square to display aggro instead of the border.

    Grid2 is really  a framework to create custom raid unit frames interfaces, they support a lot of differents way to display the information.

    I can only provide some basic examples/profiles, then  players should configure Grid2 according to their preferences.

     


    Edited Feb 4, 2026
  • JustDiscipline posted a comment Feb 4, 2026

    I'm really close to making this work with your suggestion for using the glowborder--

    Is there a way to add a glow effect that's just a full border? not pixel or shine?

  • michaelsp posted a comment Feb 4, 2026

    If you want some specific way to display the dispells, you can ask here, and i will try to explain howto configure grid2 to display the information in the desired way.

    For example a second border can be created but i think that if you want a more clean wait to see the dispells is better to increase the size of the current border, and remove aggro and target from the border (this info can be moved and displayed in another indicators).

     

    A very visible way to see the dispells is to create  a glowing border indicator:

    1.  Goto Indicators -> New Indicator

    2. Type a new name for the new indicator, something descriptive.

    2. Select Glowing Border

    3. Select CENTER as position of the glowing border indicator.

    3. In the Statuses tab of the new indicator options select "Dispellable by Me" status (this is what you want to see in the indicator)

    4. In Layout tab, you can configure the glowing border appearance.

     

    But if you prefer a second border (it is a bit convoluted):

    1. You have to create a new square indicator (in Indicators -> Right panel)

    2. Goto the new created indicator options => layout tab

    3. Enable the "rectangle" option.

    4. Adjust the position and size of the new rectangle as desired (the sliders to change sizes only go up to 100, but you can type any bigger value in the editboxes below the sliders)

    5. Set a size >0 for the border, for example 2 pixels.

    6. Set a full transparent color for the border.

    7. Enable the "swap colors option" , so the color for the border is used to fill the inner zone of the rectangle (transparent), and the the border is painted with the status  color.

    8. Goto statuses tab of the indicator and link the DispellablebyMe status to the indicator.

     

     Optionally you can enable a "highlight" effect for this new indicator, in the Highlight section;

    1. In the Highlight section select  a highlight efect:  blink, animation, glow border: pìxel, shine or blizzard.

    2. Select "Always active" in activation option.

    3.Setup the desired appearance and color for the highlight effect.

     

    Another popular way to display dispells is to change the color of the health bar:

    1. Goto Indicators -> Health bar

    2. Click de "Colors" tab

    3. Select the "Dispellable be me" status in "Available Stauses" > "Debuffs"

    4. The status will be moved to the top list, so you must see two statuses in the list

      - debuffs:DispellableByMe

      - color:classcolor

    5. This means that the health bar is going to be colorized using the dispellablebyme status colors , and if this status is not enabled (there are no debuffs to dispell) the addon will use the classcolor status (the color of the player class).

     

     

     


    Edited Feb 4, 2026
  • JustDiscipline posted a comment Feb 4, 2026

     You're a genius with the square option, thanks!

  • Vrocas posted a comment Feb 5, 2026

    The color of the health bar option is so good. It basically looks like the old way of showing it.
    However this doesn't seem to work with private aura dispels right? Is there a way around this?

    I can't seem to show ANY dispell indication for private aura dispellable debuffs.

     

     
  • michaelsp posted a comment Feb 5, 2026

    Private-auras are a full blackbox, no info can be extracted.

    But blizzard is changing things every few days, so maybe they will implement something.

    If they dont add something to help addons to display that info in the near future, maybe we'll end up using some trick/hack like trying to copy that information from the blizzard unit frames.

    Really it has no sense to use the private-auras system now that all debuf info is hidden by default,  its  redundant, It seems like the blizzard encounters design team was not informed about the new aura restrictions of midnight.


    Edited Feb 5, 2026
  • michaelsp closed issue Feb 10, 2026

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