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What version of Grid2 are you using (Version is displayed in General/About Tab) ? 2.6.11-beta
What game client version, classic or retail, windows or mac and language are you using ? retail, windows, english
What steps will reproduce the problem? being grouped with opposite faction, outside instances
Did you try having Grid2 as the only enabled addon and everything else disabled?
Was it working in a previous version? If yes, which was the last good one? no
Do you have an error log of what happened? If you don't see any errors, make sure that error reporting is enabled (`/console scriptErrors 1`) or install [BugSack](https://mods.curse.com/addons/wow/BugSack). no. it does not generate any lua errors
Please provide any additional information below.
While in a party group, and outside an instance, the frame from opposite players is always faded as if they were outside of range, even if they are within range. inside an instance their frame fades in and out correctly based on their distance from me.
This is the standard behaviour if heal range is configured (the fade means that the player cannot be healed).
Change the range configuration if you want a a different behaviour:
Goto Statuses/Targeting&Distances/Range
Change Range option from "Heal Range" to "38 yards".
Hi Michael,
Thank you, that worked :)
In that configuration it lets me choose 38 or 99, although my spells' range is 40y. I ticked the "Range by class", would this ignore the 38 and set 40?
Thanks
You can assume 38y means 40y.
38y text is used due to historical reasons, because the game internally was using 38y for spells instead of 40y.
The only excepción is evoker, evoker "38 yards" really means "25 yards".
It seems it actually didn't work. Was just outside an instance in a party with a dracthyr from opposite faction and he was physically next to me, but the frame was faded. I changed the settings as you suggested.
Any other suggestion?
Maybe Ask blizzard to fix the game ?
The game does not return valid information for opposite faction players in group and open world, because this thing did not exist until recently.
As far as i know even default blizzard raid frames should fail in a similar way.
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