Guild Bank #302


  • New
  • Defect
Open
Assigned to _ForgeUser280725
  • _ForgeUser70664 created this issue Jan 26, 2011

    Gnomeworks scans the guild bank after every action i take in there and slows everything way down.

    retrieving items via the queue from the guild bank does not work, produces a "nil error"

    i am using ArkInventory if that makes any difference

  • _ForgeUser70664 added the tags New Defect Jan 26, 2011
  • _ForgeUser280725 posted a comment Jan 27, 2011

    i'll see about optimizing the guild bank management. i fixed the nil error in the latest release.

  • _ForgeUser70664 posted a comment Jan 28, 2011

    can't it just use whatever Altoholic is using? no need to scan everything twice

  • _ForgeUser280725 posted a comment Jan 28, 2011

    it's not the scan that is causing the slow down, but gw reacting to the scan to recalculate material requirements in your queue. if you have a huge queue, then you're going to have more processing post scan. if you have an empty queue, you won't even notice the scan.

  • _ForgeUser70664 posted a comment Jan 28, 2011

    ah, that could be it, i still had most of my glyphs in the queue, some 100 odd items

    thanks, now that i know that i can empty the queue before organizing my gbanks.

  • _ForgeUser280725 posted a comment Jan 28, 2011

    i could probably add some smarts to gw to avoid recalculating when there's no significant change. so if you're just moving things from one slot to another in the gb, then it shouldn't trigger an inventory change... particularly if those items aren't even related to tradeskills...


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