GladiusEx
GladiusEx is an arena unit frames addon based on Gladius.
What's new
New features include:
- Party frames: support for showing frames for your own team
- Cooldown tracker: a highly configurable module for tracking all types of cooldowns
- Skill history: shows the icons of the last few skills used by the unit
- Alerts: makes the frames blink in a noticeable way during some configured events (including low health, auras and specific spells being cast)
- Pets: new module for displaying pet bars
- Interrupts: See the interrupts directly on your arena & party frames.
And the classic modules, most of which have been improved in various ways:
- Auras: now with more filtering options
- Class Icon: new display modes: by spec, role and portraits
- Cast Bar: now shows which spells can't be interrupted
- DR Tracker: track the diminishing returns timers on both the enemy team and your team. Now lets you select which icon you want displayed for every category!
- Health Bar: now displays incoming heals and absorbs
- Tags: configure every text to show exactly what you want, now with more built-in tags and improved performance
FAQ
How do I bring the user interface up ?
You can use the /gex slash command, or you can access the options from the addons tab in the interface panel.
Where did the trinket and the dispels modules go ?
They have been replaced by the cooldowns module, which now allows you to have several groups of cooldowns configured independently. By default, the trinket cooldown is shown in group 2 and a few other cooldowns in group 1.
What is that additional set of frames that I see ?
Those are the party frames. This is incremental functionality that will help you track not only your enemies but also your friends. If you use your own you can turn these easily off in the general settings. You can also disable only your own frame, but keep the GladiusEx party frames.
Is it possible to have text timers for the auras, cooldowns or the DR icons ?
The timer module has been removed, but this can be achieved with OmniCC or other similar addons.
Bugs and feature requests
Please use the ticket tracker to report any issues or request features.
Please report all the problems and bugs!
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Posted Sep 21, 2013Awsome product! Strongly recommend to everyone who arenas.
Is there a way to test the click module? Seems like I can only test it during an arena, which is difficult to do.
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Posted Sep 22, 2013Thank you! You can try the macro in this comment to test it in a battleground.
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Posted Aug 30, 2013Hi Slaren,
I registered to this site so that I can say thank you to you for this addon.
I've been using this for a long time and really loved it, good design and very effective for improving my playstyle.. I've recently dual-box in arena and I just appreciated this addon more!
Really nice job and great support on users requests!
Thanks again for this addon - keep up the good work!
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Posted Aug 30, 2013Thank you!
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Posted Aug 1, 2013why would you remove the timer module?...
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Posted Aug 1, 2013The code needed to be simplified to be able to keep working on it (without adding an unmanageable number of bugs), so that meant removing anything deemed unnecesary or just not very well designed. Is there anything that you can't do with OmniCC instead ?
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Posted Jul 21, 2013Is it possible to disable/hide player (myself) from party frame?
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Posted Jul 21, 2013Atm I'm doing, /run GladiusEx:HideUnit("player") every game an option would be nice.
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Posted Aug 1, 2013It is not very likely that such an option will be added any time soon, but thanks for your feedback.
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Posted Aug 1, 2013There is a targets module, but it is disabled by default. You need to enable it in the options.
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Posted Jul 9, 2013I love this addon, for the creaters of it. the only problem i can see and have to request is above each one of your enemy fram can it show who they are targetting on your team. it used to do that, but for some reason now it doesnt
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Posted Jul 8, 2013Thank you! I will try to add that in a future version, meanwhile you can probably do this using Clique.
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Posted Jul 8, 2013This is the best addon I've used in a long time. It has replace the original Gladius as well as Healbot.
As a healer I'd like to seen Healbot type options added to the Party frames of GEX. For instance I'd like to see highlighting for buff/debuff that I need to be dispelling. As well as more modifier key additions. Right now only alt- shift- and ctrl- can be used by themselves. With Healbot you can use any combination. I'd like to see shift- + alt- or any other combination.
Thanks a lot! Keep up the good work.
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Posted Jun 27, 2013hey thanks for the great addon!
there's bug in arena's colddown. After you detach the CD from arena frame, the CD only show the arena1's CD and skip arena2 and 3 CD. also the group2 of the enemy CD doesnt work, it only show trinket.
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Posted Jun 28, 2013The group 2 by default has a limit of 1 icon, so you need to increase that if you want to add more cooldowns to it.
Your other problem may also be caused by a too small number of max icons in the detached group, can you check if that fixes it ?
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Posted Jul 7, 2013If you use something like ShadowedUnitFrames for your party frames normally, you can set them to hide when you enter an arena, but it would be handy to have that option, so you can use a similar interface for duels, etc.
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Posted Jun 22, 2013You should make it an option to make party frames show when you're in a party, regardless of if you're in arena or not. I dig them. Or, possibly, make it a standalone addon.
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Posted Jun 26, 2013I agree with Mozu, also an option to keep yourself from being shown in the party frames as well to eliminate redundancy.
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Posted Jun 19, 2013First I'd like to say that this addon is so awesome it cannot even begin to praise you enough for it. It makes like ... 10 or 12 other addons completely obsolete. That being said, few things would improve it to be even better:
- "make my Buffs / Debuffs bigger" option, maybe with a scaling "how much bigger". Display not only mine or all or dispellable, just mine get bigger. Similar stuff was done in Pearl Unit Frames. This, plus movable castbars and ability to be used outside arenas, would allow Gex to completely substitute for basic frames except for target and focus (adding which might be an option, as long as they are optional).
- since the addon itself has code to recognize CC on someone, maybe adding an option that automatically uses the "alert" script when it happens wouldn't require too much work - it would be awesome. If it could alert only on dispellable CC, even better. I don't have problems with this myself when I play a healer, but when I play a DPS with a dispel (ele shammy, balance druid, mage), i tend to overlook hexes (which is not hard to add by itself to an alert), and when I play a priest, I overlook most other types of magicCC (and there are a lot of them - so adding them one by one is a lot of work),
- "healer" mode to display buffs and debuffs with timers inside the HP frame of a party member - perhaps with options to enlarge certain buffs (such as PW:S, Lifebloom, Earthshield, Riptide, Beacon of Light) or debuffs (Weakened Soul etc.). This would allow healers, such as myself, to completely get rid of party addon in an arena which I myself currently only use to monitor who has what. Unfortunately, GladiusEx does not pass the exam in this deparment, as there is no way to arrange auras in a way that makes them easy to check with a glimpse.
Still, as I said, these are just suggestions, and the addon itself is 12/10 type awesome by itself. Additional functionality is by no means required for it to fulfill its purpose. Still, seeing as you want to improve it to get rid of many other (not needed) addons, I thought I'll give suggestions a shot.
Keep up the good work!
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Posted Jun 19, 2013Thanks for your feedback ! I am always looking for ways to improve the design of the addon so don't hesitate to give your suggestions. To answer your points:
- I would like to add the option to have some auras bigger than others.
- There isn't really anything to detect CCs on the addon. There is a default list of "important auras" to show in the class icon and that's it. I don't really want to maintain another list of spellids that changes with every patch in random ways, so anything that requires that is unlikely to happen.
- You can already have the buffs and debuffs inside the frame by enabling advanced options and setting an appropiate anchor and relative point. That, together with an appropiate list of aura filters should let you do what you want (unless what you really want is grid-style indicators, but that would be something different).