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I get party frames in arena, but enemy frames are not showing up (only tested in 2v2, tbc)
Hi,
Can you please tell me if you reloaded? Where they stealthed when the gates opened?
If that happens again, can you please try to use the command
/gex test2
(in 2v2)
or via the Test menu in the GladiusEx options menu
Apparently going to advanced options and turning off advanced font rendering made it work, but only for that arena, i have to turn it on / off to see frames
Didn't reload, tired to reload before arena, in preparation and during match, no change. They weren't stealthed. Using /gex test2 brings up both party and enemy frames as it should. But like the comment above, if I go to the general tab, check "advanced options" and check or uncheck Advanced font rendering it shows up, but only for that arena
Forgot to test /gex test2 in 2v2, it works now, thanks! :D
Having the same issue: Arena Frames are not visible in arena. Party frames are. Arena frames are not visible during wait time or once the gates are open. Reloading UI does not fix this. Locking/unlocking bars or basically any modification to GEX will show arena frames again. I suspect the issue is that the addon is trying to call for the enemy arena frames in the prematch, when those aren't visible yet in TBC.
LUA error I'm getting:
Message: Interface\AddOns\GladiusEx\GladiusEx.lua:697: attempt to call global 'GetArenaOpponentSpec' (a nil value)Time: Thu Sep 2 07:28:08 2021Count: 4Stack: Interface\AddOns\GladiusEx\GladiusEx.lua:697: attempt to call global 'GetArenaOpponentSpec' (a nil value)[string "@Interface\AddOns\RCLootCouncil_Classic\RCLootCouncil\Core\ErrorHandler.lua"]:146: in function <...tCouncil_Classic\RCLootCouncil\Core\ErrorHandler.lua:144>[string "=(tail call)"]: ?[string "@Interface\AddOns\GladiusEx\GladiusEx.lua"]:697: in function `CheckOpponentSpecialization'[string "@Interface\AddOns\GladiusEx\GladiusEx.lua"]:709: in function `?'[string "@Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua"]:119: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:119>[string "=[C]"]: ?[string "@Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua"]:29: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:25>[string "@Interface\AddOns\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua"]:64: in function `Fire'[string "@Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua"]:120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
Locals: <none>
[string "@Interface\FrameXML\ChatFrame.lua"]:4488: in function `ChatEdit_SendText'[string "@Interface\FrameXML\ChatFrame.lua"]:4524: in function <Interface\FrameXML\ChatFrame.lua:4520>[string "=[C]"]: in function `ChatEdit_OnEnterPressed'[string "*:OnEnterPressed"]:1: in function <[string "*:OnEnterPressed"]:1>
Locals: private = <table> { ThrowError = <function> defined @Interface\AddOns\RCLootCouncil_Classic\RCLootCouncil\Core\ErrorHandler.lua:46 DoesErrorExist = <function> defined @Interface\AddOns\RCLootCouncil_Classic\RCLootCouncil\Core\ErrorHandler.lua:87 ClearOldErrors = <function> defined @Interface\AddOns\RCLootCouncil_Classic\RCLootCouncil\Core\ErrorHandler.lua:107 SanitizeLine = <function> defined @Interface\AddOns\RCLootCouncil_Classic\RCLootCouncil\Core\ErrorHandler.lua:83 MAX_STACK_DEPTH = 10 log = <table> { } ErrorHandler = <function> defined @Interface\AddOns\RCLootCouncil_Classic\RCLootCouncil\Core\ErrorHandler.lua:116 IncrementErrorCount = <function> defined @Interface\AddOns\RCLootCouncil_Classic\RCLootCouncil\Core\ErrorHandler.lua:77 NewError = <function> defined @Interface\AddOns\RCLootCouncil_Classic\RCLootCouncil\Core\ErrorHandler.lua:50 IsRCLootCouncilError = <function> defined @Interface\AddOns\RCLootCouncil_Classic\RCLootCouncil\Core\ErrorHandler.lua:94}orig_errorhandler = <function> defined @Interface\SharedXML\SharedBasicControls.lua:296
Same issue but tested so far only in rated 5s. Enemy frames not shows in rated 5s, but party do.
In skirmish both frames work oddly.
Should be fixed
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