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What steps will reproduce the problem?1. Use a skill that uses a rune (blood strike, etc)2. Your attack must be blocked or parried etc, so the rune is not 'used'.3. DHUD3 will show 10 seconds on cooldown, but the 10 disappears once the rune refreshes after about 1 second.
What is the expected output? What do you see instead?I dunno. Maybe it should just show a 1 instead of 10, if you can detect this even.
What version of the product are you using?Latest as of aug. 7th.
Very minor 'bug' all in all.
Can you tell me what is blizzard's runes bar output in the same situation?
Will try; just posting to say I did see this, but I keep forgetting when I'm in game to look. =p
They seem to just enter GCD.
Loved DHUD3. Been fun looking at these old comments I made way back when. Guess I can close this issue now!
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