v354-beta-50-ge6ec7b8

Details

  • Filename
    DXE-v354-beta-50-ge6ec7b8.zip
  • Uploaded by
  • Uploaded
    Sep 16, 2009
  • Size
    790.66 KB
  • Downloads
    66
  • MD5
    dd458d04d5cbe15fd96720d03b27b6cc

Supported WoW Retail Versions

  • 3.2.0

Changelog

kollektiv:
    - Anub: Added Penetrating Cold cooldown (only during leeching swarm) and Penetrating Cold warning on self
    - Anub: Use SPELL_CAST_SUCCESS to detect freezing slash cooldown. It accounts for IBF or resists
    - Change health bar frames to type Button so using OnMouseDown and OnMouseUp works
    - Valkyrs: Fixed Empowered Light 25 hard mode spellid
    - Block boss emote messages will now just block all of them (only when you are in a supported zone)
    - Northrend Beasts: Adjusted phase 2 and 3 timers
    Set encounter to default if we leave a group
    - Faction Champions: Fix some logic for detecting hellfire interrupts
    - Thorim/Northrend Beasts/Algalon: Use SPELL_CAST_SUCCESS to fire their respective cooldowns
    Faction Champions: Added more spellids for Hellfire
    - Algalon: Use SPELL_AURA_APPLIED for Phase Punch instead of SPELL_CAST_SUCCESS
    Northrend Beasts: Use SPELL_AURA_APPLIED for Impale instead of SPELL_CAST_SUCCESS
    - Jaraxxus: Added Mistress' Kiss on self warning
    Jaraxxus: Added Fel Inferno on self warning
    - Remove AceConsole-3.0
    - Readded slash commands when the addon is loaded
    - Slash command /dxe will now load DXE if it is not already loaded
    - Algalon: Phase Punch warning will fire for all applications
    Northrend Beasts: Impale warning will fire for all applications
    Thorim: Added Unbalancing Strike warning
    - Use the right arg from GetAddOnInfo to see if an addon is missing
    - Anub: Fixed Nerubian Burrower spawn timer on hard mode
    - Fixed version check window's dropdown not changing the list when clicked
    Anub: Added Freezing Slash cooldown
    - Anub: Added Freezing Slash on others duration
    - Call FillEncounters only in dev version
    - Distributor: Fix accesses to EDB. It tried to use a function call that was removed earlier
    - nil out B_MODS properly
    - Fix non-debug substitutions by moving them down a line
    - Add icon texture to DXE_Loader
    - Move LDB to DXE_Loader/Libs
    - Added Locales.lua to DXE_Options
    - Added AGSMW to OptDeps in Options.toc
    - Delete Libs.xml and Modules.xml
    - Loading of DXE is now managed by DXE_Loader. It saves a considerable amount of memory until the appropriate zone is entered
    Options are now all located in DXE_Options. It is completely optional
    Renamed 'Modules' folder to 'Alerts' and moved Invoker.lua and Distributor.lua to the root
    Clicking the LDB object will load DXE. Subsequent clicks will toggle the settings
    - Anub: Stop Nerubian Burrower bar/schedule when he starts leeching swarm
    - Anub: Added Nerubian Burrower timer (based off hard mode data)
    - Valkyrs: Fixed enrage time on hard mode
    - Northrend Beasts: Adjusted phase 2 and phase 3 timers on hard mode based on data
    - Northrend Beasts: Increased phase 2 and 3 timers. Need more data on actual time
    - Northrend Beasts: Adjusted phase 1 hard mode timer again
    - Jarraxus: Fixed mistress timer in hard mode
    - Northrend Beasts: Fixed hard mode phase 1 timer
    - Anub: Added throttle to submerge cast
    Fixed zone localization in Iron Council, Kologarn, and Flame Leviathan
    - Fixed reference to addon.NPCNames
    - Valkyrs: Added vortex channel bar and adjusted vortex cast time based on difficulty
    - Valkyrs: Added Touch of Light/Darkness switch warnings and durations on hard mode
    - Anub: Added leeching swarm cast
    - Added option to redirect center bars to the warnings anchor
    - Added LibSink-2.0
    Added optional warning anchor to anchor all warning alerts there
    Added optional warning messages using LibSink-2.0 (Can output to MSBT, SCT, etc.)
    - Added alerts bar warning anchor just for warning bars
    - Fixed getting distances to units when repeatedly zoning in and out. This majorly affected the proximity window and arrows. For example, after wiping in Coliseum and then zoning back in, the proximity window wouldn't show yards and arrows would not fire because the map dimensions could not be found. GetCurrentMapDungeonLevel() returned 0 instead of 1
    - Anub: Quash burrow timer when he starts Leeching Swarm
    - Anub: Added enrage timer
    - Moved execution of onstart to the end of the function (helps with Jaraxxus)
    Jaraxxus: Slightly optimized setting the health tracking on hard mode
    Northrend Beast: Fixed Enrage text on normal mode
    - Fixed frame position saving. It only saves to the SavedVariables instead of both SavedVariables and layout-cache.txt
    - Added option in Alerts->Sounds to toggle all sounds off globally or by encounter

Additional Files