2.7.36-25-ge46e9d2
Details
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FilenameDecursive-2.7.36-25-ge46e9d2.zip
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Uploaded by
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UploadedFeb 25, 2026
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Size555.88 KB
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Downloads319
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MD55607ed79f5e81edd5442e671c4c2dc78
Supported WoW Retail Versions
- 12.0.1
Changelog
Decursive -Ace3-
2.7.36-25-ge46e9d2 (2026-02-26)
Full Changelog Previous Releases
- Disable debug report creation when GUID are not accessible
- Fix #46: Lua error in unpackage mode (#skipall)
Co-authored-by: bozoweed [email protected] - ... TOC update (#skipall)
- Add debug info for issue #46
- ... code cleanup
#skipall - Fix #47 (stealth detection Lua error)
Only works in non-secret mode of course...
#skipall - micro optimisation (#43)
#skipall - Midnight: restore MUF raid target icon and application counter functionalities
The debuff application count will always be used if the time left/elapsed is not available - Midnight: miscellaneous fixes
- LiveLIst: Only display debuff application number when more than 1
- Prevent secretvalue Lua errors when GUIDs are not accessible (can make it happen while dueling and setting cvar secretMapRestrictionsForced to 1)
- Fix leaked global from previous commit
- Midnight: fix MUF tool-tips (all features retrieved)
Replace LibQTip with the default GameToolTip API (works for all flavors of WoW)
Also fix the MUF toolTip positioning scaling issue while at it: since the toolTip is not part of the MUF frame the way we computed its position needs to take into account the current frame and global scales - Optimizing CPU ops and Memory alloc (#40)
Improves 2fa5919e
#skipall - Update ci workflow so I can use
#skipallto not create any package - Make it so debug mode is on by default in unpackage mode so D:Debug can be called before db initialization (fix debug not printing in PR #40)
#skipclassic #skipmop #skipbcc #skipretail - Improve last commit, cleanup comments, and add a report trigger when GUID are not available to understand when...
- Midnight: Add restrictions status tracking and also include it in debug reports
It's only used in the debug report for now but it's available in D.Status.restrictions
This was inspired by some of the changes made in PR #36
#skipclassic #skipmop #skipbcc #skipretail
Co-authored-by: bozoweed [email protected] - Midnight/Livelist: display the Debuff.TypeName in secretMode (#39)
#skipclassic #skipmop #skipbcc #skipretail - Midnight: Recover most of the live-list functionalities and reenable it (#37)
#skipclassic #skipmop #skipbcc - ... code cleanup
#skipclassic #skipmop #skipbcc #skipretail - Fix reported Lua error on previous alpha
Change cherry-picked from PR #36
#skipclassic #skipmop #skipbcc - Restore scan on debuff (this should have been part of the previous commit but apparently I forgot to include the file... sigh)
This commit uses the UNIT_AURA event to restore the loss of CLEU and trigger a MUF update, this is not very optimized but we lean on the max muf update query limit to limit the impact. - First somewhat working version on Midnight, still many issues but better than nothing.
The LiveList is disabled for now. Only the MUFs are working but many features are gone for now (time left/elapsed/stack count for debuffs, not in line of sight detection, etc...). The only thing that should work is the MUF being lit with the proper color and the sound alert. Remember that this is an alpha version...
#skipclassic #skipmop #skipbcc - Fix nonsensical tAsString secret value handling (Difficult to do Lua when you've become so much used to advanced typed languages like Scala...)
- Disable the LiveList in MN
I'll focus on trying to make the MUFs work again for now - more Midnight Lua error hardening... this time with raid icons which are also secret
#skipclassic #skipmop #skipbcc - more Midnight Lua error hardening... Note that only the auto mouse-hover macro is working and usable. Decursive other features are not working in combat...
#skipclassic #skipmop #skipbcc