2.4.2_beta_6-16-g0272da7

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  • Filename
    Decursive-2.4.2_beta_6-16-g0272da7.zip
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  • Uploaded
    Aug 6, 2009
  • Size
    503.69 KB
  • Downloads
    228
  • MD5
    dc8c60963592404739c7bcea86e0b47a

Supported WoW Retail Versions

  • 3.2.0

Changelog

Archarodim:
    - - Added new Shaman spell "Cure Toxins"
    - - Probably fixed the long standing issue of this beta phase (innacurate group/raid unit roster in race conditions). The fix may have side effects, it requires TESTING! (debug reports will still be generated though to confirm the fix)
    - Removed the random sorting option that has become completely useless and stupid.
    - changing the focused unit from a friendly one to another friendly one with a debuff did not trigger a debuff rescan of the 'focus' unit.
    - Fix self report function and beta warning (last commit broke them completely)
    - Forgot some message() calls.
    - Added a message when a LUA error is not from Decursive since Decursive hook appears in the debug stack whenever a LUA error occures.
    - TOC bump for WoW 3.2
    - - Decursive error reporter now able to report LUA errors happening while loading Decursive
    - code cleanup
    - - Decursive no longer uses the message() global Blizzard function to display error messages (corrupt install or debug report availbility). Blizzard broke message() in WoW 3.2 :/
    - - More data in debug reports about UnitGUID() strange behavior after group updates :/
    - - Added a dev version warning at start for people who complains about the error reports ;-)
    - - fixes a LUA error that occures in rare race conditions (Dcr_LiveList.lua:426 attempt to index field '?' (a nil value))
    - - small optimisation in the group scanning functions.
    - - Added more data to the sanity check report.
    - - fixes "Sanity check failed in LiveList:GetDebuff() no MUF for unit"
    - - MUF status were no longer updated after the last debuff was removed (bug introduced in beta6)
    - - Added the latency to the debug reporter.
    - - Sanity check update (more data) and tweaks
    - - Show MUFs only when their position is set correctly to avoid MUFs overlapping at maximum in race condition (entering combat while players are joining/leaving the raid).
    This won't prevent overlapping from happening since the player may enter in combat at any moment while the MUFs are being reordered. (this is rare though)
    - changed "Refresh speed" option value max limit from 20 to 82.
    - - Added a sanity check to confirm an hypothesis about why COMBAT_LOG_EVENT_UNFILTERED() fails sometimes.
    - - Fixes the virtual test affliction creation that was broken since the last commit.

Additional Files